Files
mixly3/boards/default/python_skulpt_mixtoy/index.xml

1 line
22 KiB
XML
Raw Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
<script src=../../../common/js/py2block_editor.js type=application/javascript></script><script src=../../../common/js/python_to_blockly.js type=application/javascript></script><script src=../../../common/js/mixpyProject.js type=application/javascript></script><script src=../../../common/js/skulpt_mixtoy/dist/new/skulpt.min.js type=text/javascript></script><script src=../../../common/js/skulpt_mixtoy/dist/new/skulpt-stdlib.js type=text/javascript></script><script src=../../../common/js/skulpt_mixtoy/engine.js type=application/javascript></script><script src=../../../common/js/skulpt_mixtoy/pygame_zero_main.js type=application/javascript></script><script src=./others/pyengine.js type=application/javascript></script><script defer=defer src=main.bundle.f3c9c164.js></script><link href=styles/main.b8b9abd2.css rel=stylesheet><xml><category name="" id=catInOut colour=20><block type=inout_type_input><value name=VAR><shadow type=text><field name=TEXT>prompt</field></shadow></value></block><block type=inout_print><value name=VAR><shadow type=text><field name=TEXT>Hello</field></shadow></value></block><block type=inout_print_inline><value name=VAR><shadow type=text><field name=TEXT>Hello</field></shadow></value></block><block type=inout_print_end><value name=VAR><shadow type=text><field name=TEXT>Hello</field></shadow></value><value name=END><shadow type=text><field name=TEXT>,</field></shadow></value></block><block type=inout_print_many><mutation items=2></mutation><value name=ADD0><block type=text><field name=TEXT>Hello</field></block></value><value name=ADD1><block type=text><field name=TEXT>Mixly</field></block></value></block></category><category id=catControl colour=120><block type=controls_if></block><block type=controls_repeat_ext><value name=TIMES><shadow type=math_number><field name=NUM>10</field></shadow></value></block><block type=controls_whileUntil></block><block type=do_while></block><block type=controls_pass></block><block type=controls_flow_statements></block><block type=controls_forEach><value name=LIST><shadow type=list_many_input><field name=CONTENT>0,1,2,3</field></shadow><block type=controls_range><value name=FROM><shadow type=math_number><field name=NUM>0</field></shadow></value><value name=TO><shadow type=math_number><field name=NUM>5</field></shadow></value><value name=STEP><shadow type=math_number><field name=NUM>1</field></shadow></value></block></value><value name=VAR><shadow type=variables_get><field name=VAR>i</field></shadow></value></block><block type=controls_try_finally></block><block type=controls_millis></block><block type=time_localtime></block><block type=garbage_collection></block><block type=get_mem_alloc></block><block type=get_mem_free></block></category><category id=catMath colour=230><block type=math_number></block><block type=math_constant></block><block type=math_trig><value name=NUM><shadow type=math_number><field name=NUM>90</field></shadow></value></block><block type=text_to_number><value name=VAR><shadow type=variables_get><field name=VAR>x</field></shadow></value></block><block type=math_dec><value name=NUM><shadow type=math_number><field name=NUM>15</field></shadow></value></block><block type=math_arithmetic><value name=A><shadow type=math_number><field name=NUM>1</field></shadow></value><value name=B><shadow type=math_number><field name=NUM>1</field></shadow></value></block><block type=math_bit><value name=A><shadow type=math_number><field name=NUM>0</field></shadow></value><value name=B><shadow type=math_number><field name=NUM>0</field></shadow></value></block><block type=math_selfcalcu><value name=A><shadow type=variables_get><field name=VAR>a</field></shadow></value><value name=B><shadow type=math_number><field name=NUM>1</field></shadow></value></block><block type=math_to_int><value name=A><shadow type=math_number><field name=NUM>0.998</field></shadow></value></block><block type=math_max_min><value name=A><shadow type=math_number><field name=NUM>1</field></shadow></value><value name=B><shadow type=math_number><field name=NUM>2</field></shadow></value></block><block type=math_round><value name=VALUE><shadow type=math_number><field name=NUM>4.8</field></shadow></value><value name=VAR><shadow type=math_number><field name=NUM>2</field></shadow></value></block><block type=math_random><value name=FROM><shadow type=math_number><field name=NUM>1</field></shadow></value><value name=TO><shadow type=math_number><field name=NUM>100</field></shadow></value></block><block type=math_number_base_conversion><value name=NUM><shadow type=math_number><field name=NUM>1010</field></shadow></value></block><block type=math_constrain><value name=VALUE><shadow type=math_number><field name=NUM>1000</field></shadow></value><value name=LOW><shadow type=math_number><field name=NUM>1</field></shadow></value><value name=HIGH><shadow type=math_number><field name=NUM>100</field></shadow></value></block><block type=math_map><value name=NUM><shadow type=math_number><field name=NUM>50</field></shadow></value><value name=fromLow><shadow type=math_number><field name=NUM>1</field></shadow></value><value name=fromHigh><shadow type=math_number><field name=NUM>100</field></shadow></value><value name=toLow><shadow type=math_number><field name=NUM>1</field></shadow></value><value name=toHigh><shadow type=math_number><field name=NUM>1000</field></shadow></value></block></category><category id=catLogic colour=210><block type=logic_compare></block><block type=logic_compare_continous><value name=A><shadow type=math_number><field name=NUM>0</field></shadow></value><value name=B><shadow type=variables_get><field name=VAR>x</field></shadow></value><value name=C><shadow type=math_number><field name=NUM>2</field></shadow></value></block><block type=logic_operation></block><block type=logic_negate></block><block type=logic_boolean></block><block type=logic_null></block><block type=logic_true_or_false></block><block type=logic_is_in><value name=A><shadow type=variables_get><field name=VAR>x</field></shadow></value><value name=B><shadow type=list_many_input><field name=CONTENT>0,1,2,3</field></shadow></value></block><block type=logic_is><value name=A><shadow type=list_many_input><field name=CONTENT>0,1,2,3</field></shadow></value><value name=B><shadow type=list_many_input><field name=CONTENT>0,1,2,3</field></shadow></value></block><block type=logic_tobool><value name=VAR><shadow type=variables_get><field name=VAR>x</field></shadow></value></block></category><category id=catText colour=160><block type=text><field name=TEXT>Mixly</field></block><block type=text_textarea></block><block type=text_join><value name=A><shadow type=text><field name=TEXT>Hello</field></shadow></value><value name=B><shadow type=text><field name=TEXT>Mixly</field></shadow></value></block><block type=ascii_to_char><value name=VAR><shadow type=math_number><field name=NUM>65</field></shadow></value></block><block type=char_to_ascii><value name=VAR><shadow type=text><field name=TEXT>a</field></shadow></value></block><block type=number_to_text><value name=VAR><shadow type=variables_get><field name=VAR>x</field></shadow></value></block><block type=text_length><value name=VAR><shadow type=text><field name=TEXT>Mixly</field></shadow></value></block><block type=text_equals_starts_ends><value name=STR1><shadow type=text><field name=TEXT></field></shadow></value><value name=STR2><shadow type=text><field name=TEXT></field></shadow></value></block><block type=text_char_at><value name=VAR><shadow type=text><field name=TEXT>Mixly</field></shadow></value><value name=AT><shadow type=math_number><field name=NUM>0</field></shadow></value></block><block type=text_substring><value name=VAR><shadow type=text><field name=TEXT>Mixly</field></shadow></value><value name=AT1><shadow type=math_indexer_number><field name=NUM>0</field></shadow></value><value name=AT2><shadow type=math_indexer_number><field name=NUM>2</field></shadow></value></block><block type=text_random_char><value name=VAR><shadow type=text><field name=TEXT>Mixly</field></shadow></value></block><block type=text_encode><value name=VAR><shadow type=text><field name=TEXT>Mixly</field></shadow></value></block><block type=text_capital><value name=VAR><shadow type=text><field name=TEXT>Hello,mixly</field></shadow></value></block><block type=text_center><value name=VAR><shadow type=text><field name=TEXT>Hello,mixly</field></shadow></value><value name=WID><shadow type=math_number><field name=NUM>50</field></shadow></value><value name=Symbol><shadow type=text><field name=TEXT>*</field></shadow></value></block><block type=text_find><value name=VAR><shadow type=text><field name=TEXT>Hello,mixly</field></shadow></value><value name=STR><shadow type=text><field name=TEXT>l</field></shadow></value></block><block type=text_join_seq><value name=VAR><shadow type=text><field name=TEXT>--</field></shadow></value><value name=LIST><shadow type=variables_get><field name=VAR>mylist</field></shadow></value></block><block type=text_replace><value name=VAR><shadow type=text><field name=TEXT>Hello,mixly</field></shadow></value><value name=STR1><shadow type=text><field name=TEXT>mixly</field></shadow></value><value name=STR2><shadow type=text><field name=TEXT>mixpy</field></shadow></value></block><block type=text_split><value name=VAR><shadow type=text><field name=TEXT>I love mixly</field></shadow></value><value name=VAL><shadow type=text><field name=TEXT></field></shadow></value></block><block type=text_strip><value name=VAR><shadow type=text><field name=TEXT>I love mixly</field></shadow></value></block><block type=text_format_noreturn><mutation items=1></mutation><value name=VAR><shadow type=text><field name=TEXT>Random No. is {}</field></shadow></value><value name=ADD0><block type=math_random><field name=TYPE>int</field><value name=FROM><shadow type=math_number><field name=NUM>1</field></shadow></value><value name=TO><shadow type=math_number><field name=NUM>100</field></shadow></value></block></value></block><block type=text_eval><value name=VAR><shadow type=text><field name=TEXT>input('1+2*3')</field></shadow></value></block><block type=os_system><value name=VAR><shadow type=text><field name=TEXT>dir</field></shadow></value></block></category><category id=catMicropyLists colour=260><block type=lists_create_with></block><block type=lists_create_with_noreturn></block><block type=variables_set><field name=VAR>mylist</field><value name=VALUE><block type=list_many_input><field name=CONTENT>1,2,3,4,5</field></block></value></block><block type=lists_get_index><value name=LIST><shadow type=variables_get><field name=VAR>mylist</field></shadow></value><value name=AT><shadow type=math_number><field name=NUM>0</field></shadow></value></block><block type=lists_get_sublist><value name=LIST><shadow type=variables_get><field name=VAR>mylist</field></shadow></value><value name=AT1><shadow type=math_indexer_number><field name=NUM>0</field></shadow></value><value name=AT2><shadow type=math_indexer_number><field name=NUM>2</field></shadow></value></block><block type=lists_2d_get_data_with_col_row><value name=LIST><shadow type=variables_get><field name=VAR>mylist</field></shadow></value><value name=row><shadow type=math_number><field name=NUM>0</field></shadow></value><value name=col><shadow type=math_number><field name=NUM>0</field></shadow></value></block><block type=lists_2d_get_col_row_data><value name=LIST><shadow type=variables_get><field name=VAR>mylist</field></shadow></value><value name=row_start><shadow type=math_number><field name=NUM>0</field></shadow></value><value name=row_end><shadow type=math_number><field name=NUM>1</field></shadow></value><value name=col_start><shadow type=math_number><field name=NUM>0</field></shadow></value><value name=col_end><shadow type=math_number><field name=NUM>1</field></shadow></value></block><block type=lists_get_random_item><value name=LIST><shadow type=variables_get><field name=VAR>mylist</field></shadow></value></block><block type=lists_get_random_sublist><value name=LIST><shadow type=variables_get><field name=VAR>mylist</field></shadow></value><value name=VAR><shadow type=math_number><field name=NUM>2</field></shadow></value></block><block type=list_trig><value name=data><shadow type=variables_get><field name=VAR>mylist</field></shadow></value></block><block type=lists_find><value name=VAR><shadow type=variables_get><field name=VAR>mylist</field></shadow></value><value name=data><shadow type=math_number><field name=NUM>0</field></shadow></value></block><block type=lists_set_index><value name=LIST><shadow type=variables_get><field name=VAR>mylist</field></shadow></value><value name=AT><shadow type=math_number><field name=NUM>0</field></shadow></value><value name=TO><shadow type=math_number><field name=NUM>0</field></shadow></value></block><block type=lists_insert_value><value name=LIST><shadow type=variables_get><field name=VAR>mylist</field></shadow></value><value name=AT><shadow type=math_number><field name=NUM>0</field></shadow></value><value name=VALUE><shadow type=math_number><field name=NUM>0</field></shadow></value></block><block type=lists_append_extend><value name=LIST><shadow type=variables_get><field name=VAR>mylist</field></shadow></value><value name=DATA><shadow type=math_number><field name=NUM>0</field></shadow></value></block><block type=lists_remove_at><value name=LIST><shadow type=variables_get><field name=VAR>mylist</field></shadow></value><value name=DATA><shadow type=math_number><field name=NUM>0</field></shadow></value></block><block type=lists_pop><value name=LIST><shadow type=variables_get><field name=VAR>mylist</field></shadow></value><value name=VALUE><shadow type=math_number><field name=NUM>0</field></shadow></value></block><block type=lists_sort><value name=LIST><shadow type=variables_get><field name=VAR>mylist</field></shadow></value></block><block type=lists_reverse><value name=VAR><shadow type=variables_get><field name=VAR>mylist</field></shadow></value></block><block type=lists_clear><value name=VAR><shadow type=variables_get><field name=VAR>mylist</field></shadow></value></block><block type=list_tolist><value name=VAR><shadow type=variables_get><field name=VAR>x</field></shadow></value></block></category><category id=catTuple colour=195><block type=tuple_create_with></block><block type=variables_set><field name=VAR>mytup</field><value name=VALUE><block type=tuple_create_with_text_return><field name=TEXT>1,2,3,4,5</field></block></value></block><block type=tuple_getIndex><value name=TUP><shadow type=variables_get><field name=VAR>mytup</field></shadow></value><value name=AT><shadow type=math_number><field name=NUM>0</field></shadow></value></block><block type=tuple_get_sublist><value name=LIST><shadow type=variables_get><field name=VAR>mytup</field></shadow></value><value name=AT1><shadow type=math_indexer_number><field name=NUM>0</field></shadow></value><value name=AT2><shadow type=math_indexer_number><field name=NUM>2</field></shadow></value></block><block type=tuple_get_random_item><value name=TUP><shadow type=variables_get><field name=VAR>mytup</field></shadow></value></block><block type=tuple_length><value name=TUP><shadow type=variables_get><field name=VAR>mytup</field></shadow></value></block><block type=tuple_max><value name=TUP><shadow type=variables_get><field name=VAR>mytup</field></shadow></value></block><block type=tuple_find><value name=VAR><shadow type=variables_get><field name=VAR>mytup</field></shadow></value><value name=data><shadow type=math_number><field name=NUM>0</field></shadow></value></block><block type=tuple_del><value name=TUP><shadow type=variables_get><field name=VAR>mytup</field></shadow></value></block><block type=tuple_join><value name=TUP1><shadow type=variables_get><field name=VAR>mytup1</field></shadow></value><value name=TUP2><shadow type=variables_get><field name=VAR>mytup2</field></shadow></value></block><block type=tuple_totuple><value name=VAR><shadow type=variables_get><field name=VAR>x</field></shadow></value></block></category><category id=catDicts colour=345><block type=dicts_create_with></block><block type=dicts_keys><value name=DICT><shadow type=variables_get><field name=VAR>mydict</field></shadow></value></block><block type=dicts_get><value name=DICT><shadow type=variables_get><field name=VAR>mydict</field></shadow></value><value name=KEY><shadow type=text><field name=TEXT>key</field></shadow></value></block><block type=dicts_get_default><value name=DICT><shadow type=variables_get><field name=VAR>mydict</field></shadow></value><value name=KEY><shadow type=text><field name=TEXT>key</field></shadow></value><value name=VAR><shadow type=math_number><field name=NUM>0</field></shadow></value></block><block type=dicts_add_or_change><value name=DICT><shadow type=variables_get><field name=VAR>mydict</field></shadow></value><value name=KEY><shadow type=text><field name=TEXT>key</field></shadow></value><value name=VAR><shadow type=math_number><field name=NUM>0</field></shadow></value></block><block type=dicts_delete><value name=DICT><shadow type=variables_get><field name=VAR>mydict</field></shadow></value><value name=KEY><shadow type=text><field name=TEXT>key</field></shadow></value></block><block type=dicts_pop><value name=DICT><shadow type=variables_get><field name=VAR>mydict</field></shadow></value><value name=KEY><shadow type=text><field name=TEXT>key</field></shadow></value></block><block type=dicts_setdefault><value name=DICT><shadow type=variables_get><field name=VAR>mydict</field></shadow></value><value name=KEY><shadow type=text><field name=TEXT>key</field></shadow></value><value name=VAR><shadow type=math_number><field name=NUM>0</field></shadow></value></block><block type=dicts_clear><value name=DICT><shadow type=variables_get><field name=VAR>mydict</field></shadow></value></block><block type=dicts_values><value name=DICT><shadow type=variables_get><field name=VAR>mydict</field></shadow></value></block><block type=dicts_length><value name=DICT><shadow type=variables_get><field name=VAR>mydict</field></shadow></value></block><block type=dicts_deldict><value name=DICT><shadow type=variables_get><field name=VAR>mydict</field></shadow></value></block><block type=dicts_todict><value name=VAR><shadow type=variables_get><field name=VAR>x</field></shadow></value></block><block type=dicts_to_json><value name=DICT><shadow type=variables_get><field name=VAR>mydict</field></shadow></value></block><block type=json_to_dicts><value name=VAR><shadow type=text><field name=TEXT>{"name":"Mixly","color":"green"}</field></shadow></value></block></category><category id=catSet colour=100><block type=set_create_with></block><block type=variables_set><field name=VAR>s1</field><value name=VALUE><block type=set_create_with_text_return><field name=TEXT>1,2,3,4,5</field></block></value></block><block type=set_length><value name=SET><shadow type=variables_get><field name=VAR>s1</field></shadow></value></block><block type=set_pop><value name=SET><shadow type=variables_get><field name=VAR>s1</field></shadow></value></block><block type=set_operate><value name=SET1><shadow type=variables_get><field name=VAR>s1</field></shadow></value><value name=SET2><shadow type=variables_get><field name=VAR>s2</field></shadow></value></block><block type=set_operate_update><value name=SET1><shadow type=variables_get><field name=VAR>s1</field></shadow></value><value name=SET2><shadow type=variables_get><field name=VAR>s2</field></shadow></value></block><block type=set_add_discard><value name=SET><shadow type=variables_get><field name=VAR>s1</field></shadow></value><value name=data><shadow type=math_number><field name=NUM>0</field></shadow></value></block><block type=set_update><value name=SET><shadow type=variables_get><field name=VAR>s1</field></shadow></value><value name=VAR><shadow type=text><field name=TEXT>Mixly</field></shadow></value></block><block type=set_sub><value name=SET1><shadow type=variables_get><field name=VAR>s1</field></shadow></value><value name=SET2><shadow type=variables_get><field name=VAR>s2</field></shadow></value></block><block type=set_toset><value name=VAR><shadow type=variables_get><field name=VAR>x</field></shadow></value></block></category><category id=catVar colour=330 custom=VARIABLE></category><category id=catFun custom=PROCEDURE colour=290></category><category id=catGame name=game colour=270><category id=sub_game_1 name=自定义地图 colour=270><block type=settedSimpleMap></block><block type=game_init></block><block type=set_map><value name=x><shadow type=math_number><field name=NUM>0</field></shadow></value><value name=y><shadow type=math_number><field name=NUM>0</field></shadow></value><value name=startPos_x><shadow type=math_number><field name=NUM>0</field></shadow></value><value name=startPos_y><shadow type=math_number><field name=NUM>0</field></shadow></value><value name=endPos_x><shadow type=math_number><field name=NUM>0</field></shadow></value><value name=endPos_y><shadow type=math_number><field name=NUM>0</field></shadow></value></block><block type=set_pathtype><value name=pathtype><shadow type=game_get_path_img></shadow></value></block><block type=set_map_bg><value name=background><shadow type=game_get_local_img></shadow></value></block><block type=place_item><value name=posx><shadow type=math_number><field name=NUM>0</field></shadow></value><value name=posy><shadow type=math_number><field name=NUM>0</field></shadow></value></block><block type=randomPlaceBarrier><value name=posx><shadow type=math_number><field name=NUM>0</field></shadow></value><value name=posy><shadow type=math_number><field name=NUM>0</field></shadow></value></block></category><category id=sub_game_2 name=角色操作 colour=270><block type=initialize><value name=character><shadow type=game_get_character_img></shadow></value></block><block type=move_direction_steps><value name=times><shadow type=math_number><field name=NUM>0</field></shadow></value></block><block type=Turn></block><block type=move_related_to_spirite><value name=times><shadow type=math_number><field name=NUM>0</field></shadow></value></block><block type=is_Related_Barrier></block><block type=is_Related_Path></block><block type=isBarrier></block><block type=isPath></block><block type=isDone></block><block type=get_actor_point></block><block type=checkMarker></block><block type=getMarkerNum></block></category></category></xml>