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boards/default_src/python/others/variables.js
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221
boards/default_src/python/others/variables.js
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/**
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* @license
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* Visual Blocks Editor
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*
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* Copyright 2012 Google Inc.
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* https://developers.google.com/blockly/
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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/**
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* @fileoverview Utility functions for handling variables.
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* @author fraser@google.com (Neil Fraser)
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*/
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import * as Blockly from 'blockly/core';
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const Variables = {};
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/**
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* Category to separate variable names from procedures and generated functions.
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*/
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Variables.NAME_TYPE = 'VARIABLE';
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/**
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* Find all user-created variables.
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* @param {!Blockly.Block|!Blockly.Workspace} root Root block or workspace.
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* @return {!Array.<string>} Array of variable names.
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*/
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Variables.allVariables = function (root) {
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var blocks;
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if (root.getDescendants) {
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// Root is Block.
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blocks = root.getDescendants();
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} else if (root.getAllBlocks) {
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// Root is Workspace.
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blocks = root.getAllBlocks();
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} else {
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throw 'Not Block or Workspace: ' + root;
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}
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var variableHash = Object.create(null);
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// Iterate through every block and add each variable to the hash.
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for (var x = 0; x < blocks.length; x++) {
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var blockVariables = blocks[x].getVars();
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for (var y = 0; y < blockVariables.length; y++) {
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var varName = blockVariables[y];
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// Variable name may be null if the block is only half-built.
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if (varName) {
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variableHash[varName.toLowerCase()] = varName;
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}
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}
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}
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// Flatten the hash into a list.
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var variableList = [];
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for (var name in variableHash) {
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variableList.push(variableHash[name]);
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}
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return variableList;
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};
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/**
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* Find all instances of the specified variable and rename them.
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* @param {string} oldName Variable to rename.
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* @param {string} newName New variable name.
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* @param {!Blockly.Workspace} workspace Workspace rename variables in.
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*/
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Variables.renameVariable = function (oldName, newName, workspace) {
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Blockly.Events.setGroup(true);
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var blocks = workspace.getAllBlocks();
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// Iterate through every block.
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for (var i = 0; i < blocks.length; i++) {
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blocks[i].renameVar(oldName, newName);
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}
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Blockly.Events.setGroup(false);
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};
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/**
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* Construct the blocks required by the flyout for the variable category.
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* @param {!Blockly.Workspace} workspace The workspace contianing variables.
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* @return {!Array.<!Element>} Array of XML block elements.
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*/
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Variables.flyoutCategory = function (workspace) {
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var variableList = Variables.allVariables(workspace);
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//variableList.sort(goog.string.caseInsensitiveCompare);
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// In addition to the user's variables, we also want to display the default
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// variable name at the top. We also don't want this duplicated if the
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// user has created a variable of the same name.
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// alert(variableList)
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// goog.array.remove(variableList, Blockly.Msg.VARIABLES_DEFAULT_NAME);
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// variableList.unshift(Blockly.Msg.VARIABLES_DEFAULT_NAME);
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var xmlList = [];
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var block = Blockly.utils.xml.createElement('block');
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block.setAttribute('type', 'variables_global');
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xmlList.push(block);
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if (Blockly.Blocks['variables_set']) {
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//增加variables_declare模块
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var block = Blockly.utils.xml.createElement('block');
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block.setAttribute('type', 'variables_set');
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xmlList.push(block);
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}//change tyep
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/*
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if (Blockly.Blocks['variables_change']) {
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//增加variables_declare模块
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var block = Blockly.utils.xml.createElement('block');
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block.setAttribute('type', 'variables_change');
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xmlList.push(block);
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}*/
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if (Blockly.Blocks['variables_change']) {
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//增加variables_declare模块
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var block = Blockly.utils.xml.createElement('block');
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block.setAttribute('type', 'variables_change');
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xmlList.push(block);
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}
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if (Blockly.Blocks['controls_type']) {
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var block = Blockly.utils.xml.createElement('block');
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block.setAttribute('type', 'controls_type');
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xmlList.push(block);
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}
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if (Blockly.Blocks['controls_typeLists']) {
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var block = Blockly.utils.xml.createElement('block');
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block.setAttribute('type', 'controls_typeLists');
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xmlList.push(block);
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}
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for (var i = 0; i < variableList.length; i++) {
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// alert(variableList)
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// if(i==0&& !(Blockly.Python.setups_['variables_set'+''])){
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// continue;
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// }
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if (Blockly.Blocks['variables_set']) {
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var block = Blockly.utils.xml.createElement('block');
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block.setAttribute('type', 'variables_set');
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if (Blockly.Blocks['variables_get']) {
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block.setAttribute('gap', 8);
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}
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var field = Blockly.utils.xml.createElement('field', null, variableList[i]);
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field.setAttribute('name', 'VAR');
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var name = Blockly.utils.xml.createTextNode(variableList[i]);
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field.appendChild(name);
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block.appendChild(field);
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xmlList.push(block);
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}
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if (Blockly.Blocks['variables_get']) {
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var block = Blockly.utils.xml.createElement('block');
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block.setAttribute('type', 'variables_get');
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if (Blockly.Blocks['variables_set']) {
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block.setAttribute('gap', 24);
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}
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var field = Blockly.utils.xml.createElement('field', null, variableList[i]);
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field.setAttribute('name', 'VAR');
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var name = Blockly.utils.xml.createTextNode(variableList[i]);
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field.appendChild(name);
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block.appendChild(field);
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xmlList.push(block);
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}
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}
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return xmlList;
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};
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/**
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* Return a new variable name that is not yet being used. This will try to
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* generate single letter variable names in the range 'i' to 'z' to start with.
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* If no unique name is located it will try 'i' to 'z', 'a' to 'h',
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* then 'i2' to 'z2' etc. Skip 'l'.
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* @param {!Blockly.Workspace} workspace The workspace to be unique in.
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* @return {string} New variable name.
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*/
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Variables.generateUniqueName = function (workspace) {
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var variableList = Variables.allVariables(workspace);
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var newName = '';
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if (variableList.length) {
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var nameSuffix = 1;
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var letters = 'ijkmnopqrstuvwxyzabcdefgh'; // No 'l'.
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var letterIndex = 0;
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var potName = letters.charAt(letterIndex);
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while (!newName) {
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var inUse = false;
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for (var i = 0; i < variableList.length; i++) {
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if (variableList[i].toLowerCase() == potName) {
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// This potential name is already used.
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inUse = true;
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break;
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}
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}
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if (inUse) {
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// Try the next potential name.
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letterIndex++;
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if (letterIndex == letters.length) {
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// Reached the end of the character sequence so back to 'i'.
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// a new suffix.
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letterIndex = 0;
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nameSuffix++;
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}
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potName = letters.charAt(letterIndex);
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if (nameSuffix > 1) {
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potName += nameSuffix;
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}
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} else {
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// We can use the current potential name.
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newName = potName;
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}
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}
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} else {
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newName = 'i';
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}
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return newName;
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};
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export default Variables;
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