Files
mixly3-server/arduino-libs/arduino-cli/libraries/Blynk/examples/More/AppConnectedEvents/AppConnectedEvents.ino

64 lines
1.6 KiB
C++

/*************************************************************
Download latest Blynk library here:
https://github.com/blynkkk/blynk-library/releases/latest
Blynk is a platform with iOS and Android apps to control
Arduino, Raspberry Pi and the likes over the Internet.
You can easily build graphic interfaces for all your
projects by simply dragging and dropping widgets.
Downloads, docs, tutorials: http://www.blynk.cc
Sketch generator: http://examples.blynk.cc
Blynk community: http://community.blynk.cc
Follow us: http://www.fb.com/blynkapp
http://twitter.com/blynk_app
Blynk library is licensed under MIT license
This example code is in public domain.
*************************************************************
This sketch shows how to handle App connected/disconnected events.
NOTE:
Be sure to enable "send app connect command"
in your Project Settings!
*************************************************************/
/* Comment this out to disable prints and save space */
#define BLYNK_PRINT Serial
#include <SPI.h>
#include <Ethernet.h>
#include <BlynkSimpleEthernet.h>
// You should get Auth Token in the Blynk App.
// Go to the Project Settings (nut icon).
char auth[] = "YourAuthToken";
// This is called when Smartphone App is opened
BLYNK_APP_CONNECTED() {
Serial.println("App Connected.");
}
// This is called when Smartphone App is closed
BLYNK_APP_DISCONNECTED() {
Serial.println("App Disconnected.");
}
void setup()
{
// Debug console
Serial.begin(9600);
Blynk.begin(auth);
}
void loop()
{
Blynk.run();
}