55 lines
1.6 KiB
C++
55 lines
1.6 KiB
C++
/*************************************************************
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Download latest Blynk library here:
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https://github.com/blynkkk/blynk-library/releases/latest
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Blynk is a platform with iOS and Android apps to control
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Arduino, Raspberry Pi and the likes over the Internet.
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You can easily build graphic interfaces for all your
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projects by simply dragging and dropping widgets.
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Downloads, docs, tutorials: http://www.blynk.cc
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Sketch generator: http://examples.blynk.cc
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Blynk community: http://community.blynk.cc
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Follow us: http://www.fb.com/blynkapp
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http://twitter.com/blynk_app
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Blynk library is licensed under MIT license
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This example code is in public domain.
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*************************************************************
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This example shows how to use LinkItONE to connect your project to Blynk.
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Change WiFi ssid, pass, and Blynk auth token to run :)
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Feel free to apply it to any other example. It's simple!
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*************************************************************/
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/* Comment this out to disable prints and save space */
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#define BLYNK_PRINT Serial
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#include <LWiFi.h>
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#include <LWiFiClient.h>
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#include <BlynkSimpleLinkItONE.h>
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// You should get Auth Token in the Blynk App.
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// Go to the Project Settings (nut icon).
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char auth[] = "YourAuthToken";
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// Your WiFi credentials.
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// Choose wifi_sec from LWIFI_OPEN, LWIFI_WPA, or LWIFI_WEP
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char ssid[] = "YourNetworkName";
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char pass[] = "YourPassword";
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int wifi_sec = LWIFI_WPA;
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void setup()
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{
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// Debug console
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Serial.begin(9600);
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Blynk.begin(auth, ssid, pass, wifi_sec);
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}
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void loop()
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{
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Blynk.run();
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}
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