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mixly3-server/arduino-libs/arduino-cli/libraries/Blynk/src/BlynkParticle.h

114 lines
2.7 KiB
C++

/**
* @file BlynkParticle.h
* @author Volodymyr Shymanskyy
* @license This project is released under the MIT License (MIT)
* @copyright Copyright (c) 2015 Volodymyr Shymanskyy
* @date Mar 2015
* @brief
*
*/
#ifndef BlynkParticle_h
#define BlynkParticle_h
#include "BlynkApiParticle.h"
#include "Blynk/BlynkProtocol.h"
class BlynkTransportParticle
{
public:
BlynkTransportParticle()
: domain(NULL), port(0)
{}
void begin(IPAddress a, uint16_t p) {
domain = NULL;
port = p;
addr = a;
}
void begin(const char* d, uint16_t p) {
domain = d;
port = p;
}
bool connect() {
if (domain) {
BLYNK_LOG4(BLYNK_F("Connecting to "), domain, ':', port);
return (1 == client.connect(domain, port));
} else {
BLYNK_LOG_IP("Connecting to ", addr);
return (1 == client.connect(addr, port));
}
return 0;
}
void disconnect() { client.stop(); }
size_t read(void* buf, size_t len) {
return client.readBytes((char*)buf, len);
}
size_t write(const void* buf, size_t len) {
return client.write((const uint8_t*)buf, len);
}
void flush() { client.flush(); }
bool connected() { return client.connected(); }
int available() { return client.available(); }
private:
TCPClient client;
IPAddress addr;
const char* domain;
uint16_t port;
};
class BlynkParticle
: public BlynkProtocol<BlynkTransportParticle>
{
typedef BlynkProtocol<BlynkTransportParticle> Base;
public:
BlynkParticle(BlynkTransportParticle& transp)
: Base(transp)
{}
void config(const char* auth,
const char* domain = BLYNK_DEFAULT_DOMAIN,
uint16_t port = BLYNK_DEFAULT_PORT)
{
Base::begin(auth);
this->conn.begin(domain, port);
}
void config(const char* auth,
IPAddress addr,
uint16_t port = BLYNK_DEFAULT_PORT)
{
Base::begin(auth);
this->conn.begin(addr, port);
}
void begin( const char* auth,
const char* domain = BLYNK_DEFAULT_DOMAIN,
uint16_t port = BLYNK_DEFAULT_PORT)
{
BlynkDelay(3000); // Give the board time to settle
config(auth, domain, port);
while(this->connect() != true) {}
}
void begin( const char* auth,
IPAddress addr,
uint16_t port = BLYNK_DEFAULT_PORT)
{
BlynkDelay(3000); // Give the board time to settle
config(auth, addr, port);
while(this->connect() != true) {}
}
private:
};
#endif