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mixly3-server/arduino-libs/arduino-cli/libraries/IRremote/src/LongUnion.h

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2.5 KiB
C

/*
* LongUnion.h
*
* Copyright (C) 2020 Armin Joachimsmeyer
* Email: armin.joachimsmeyer@gmail.com
*
* This file is part of Arduino-Utils https://github.com/ArminJo/Arduino-Utils.
*
* Arduino-Utils is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/gpl.html>.
*
*/
#if !defined(_WORD_UNION_H) || !defined(_LONG_UNION_H)
#include <stdint.h>
#ifndef _WORD_UNION_H
#define _WORD_UNION_H
/**
* Union to specify parts / manifestations of a 16 bit Word without casts and shifts.
* It also supports the compiler generating small code.
*/
union WordUnion {
struct {
uint8_t LowByte;
uint8_t HighByte;
} UByte;
struct {
int8_t LowByte;
int8_t HighByte;
} Byte;
uint8_t UBytes[2];
int8_t Bytes[2];
uint16_t UWord;
int16_t Word;
uint8_t *BytePointer;
};
#endif // _WORD_UNION_H
#ifndef _LONG_UNION_H
#define _LONG_UNION_H
/**
* Union to specify parts / manifestations of a 32 bit Long without casts and shifts.
* It also supports the compiler generating small code.
*/
union LongUnion {
struct {
uint8_t LowByte;
uint8_t MidLowByte;
uint8_t MidHighByte;
uint8_t HighByte;
} UByte;
struct {
int8_t LowByte;
int8_t MidLowByte;
int8_t MidHighByte;
int8_t HighByte;
} Byte;
struct {
uint8_t LowByte;
WordUnion MidWord;
uint8_t HighByte;
} ByteWord;
struct {
int16_t LowWord;
int16_t HighWord;
} Word;
struct {
WordUnion LowWord;
WordUnion HighWord;
} WordUnion;
struct {
uint16_t LowWord;
uint16_t HighWord;
} UWord;
uint8_t UBytes[4]; // seems to have the same code size as using struct UByte
int8_t Bytes[4];
uint16_t UWords[2];
int16_t Words[2];
uint32_t ULong;
int32_t Long;
};
#endif // _LONG_UNION_H
#endif // !defined(_WORD_UNION_H) || !defined(_LONG_UNION_H)