#include "BluebitLcd1602.h" #include #include #include #include "Arduino.h" #include // When the display powers up, it is configured as follows: // // 1. Display clear // 2. Function set: // DL = 1; 8-bit interface data // N = 0; 1-line display // F = 0; 5x8 dot character font // 3. Display on/off control: // D = 0; Display off // C = 0; Cursor off // B = 0; Blinking off // 4. Entry mode set: // I/D = 1; Increment by 1 // S = 0; No shift // // Note, however, that resetting the Arduino doesn't reset the LCD, so we // can't assume that its in that state when a sketch starts (and the // LiquidCrystal constructor is called). LiquidCrystal::LiquidCrystal(void) { } void LiquidCrystal::init(void) { _displayfunction = LCD_8BITMODE | LCD_2LINE | LCD_5x8DOTS; begin(16, 1); } void LiquidCrystal::begin(uint8_t cols, uint8_t lines, uint8_t dotsize) { _numlines = lines; setRowOffsets(0x00, 0x40, 0x00 + cols, 0x40 + cols); // for some 1 line displays you can select a 10 pixel high font if ((dotsize != LCD_5x8DOTS) && (lines == 1)) { _displayfunction |= LCD_5x10DOTS; } delayMicroseconds(50000); /* Lcd init put the LCD into 8 bit mode this is according to the hitachi HD44780 datasheet page 45 figure 23 */ // Send function set command sequence /* command(LCD_FUNCTIONSET | _displayfunction); delayMicroseconds(4500); // wait more than 4.1ms // second try command(LCD_FUNCTIONSET | _displayfunction); delayMicroseconds(150); // third go command(LCD_FUNCTIONSET | _displayfunction); // finally, set # lines, font size, etc. command(LCD_FUNCTIONSET | _displayfunction); // turn the display on with no cursor or blinking default _displaycontrol = LCD_DISPLAYON | LCD_CURSOROFF | LCD_BLINKOFF; */ display(); // clear it off clear(); // Initialize to default text direction (for romance languages) _displaymode = LCD_ENTRYLEFT | LCD_ENTRYSHIFTDECREMENT; //set the entry mode command(LCD_ENTRYMODESET | _displaymode); } void LiquidCrystal::setRowOffsets(int row0, int row1, int row2, int row3) { _row_offsets[0] = row0; _row_offsets[1] = row1; _row_offsets[2] = row2; _row_offsets[3] = row3; } /********** high level commands, for the user! */ void LiquidCrystal::clear() { command(LCD_CLEARDISPLAY); // clear display, set cursor position to zero delayMicroseconds(2000); // this command takes a long time! } void LiquidCrystal::home() { command(LCD_RETURNHOME); // set cursor position to zero delayMicroseconds(2000); // this command takes a long time! } void LiquidCrystal::setCursor(uint8_t col, uint8_t row) { const size_t max_lines = sizeof(_row_offsets) / sizeof(*_row_offsets); if ( row >= max_lines ) { row = max_lines - 1; // we count rows starting w/0 } if ( row >= _numlines ) { row = _numlines - 1; // we count rows starting w/0 } command(LCD_SETDDRAMADDR | (col + _row_offsets[row])); } // Turn the display on/off (quickly) void LiquidCrystal::noDisplay() { _displaycontrol &= ~LCD_DISPLAYON; command(LCD_DISPLAYCONTROL | _displaycontrol); } void LiquidCrystal::display() { _displaycontrol |= LCD_DISPLAYON; command(LCD_DISPLAYCONTROL | _displaycontrol); } // Turns the underline cursor on/off void LiquidCrystal::noCursor() { _displaycontrol &= ~LCD_CURSORON; command(LCD_DISPLAYCONTROL | _displaycontrol); } void LiquidCrystal::cursor() { _displaycontrol |= LCD_CURSORON; command(LCD_DISPLAYCONTROL | _displaycontrol); } // Turn on and off the blinking cursor void LiquidCrystal::noBlink() { _displaycontrol &= ~LCD_BLINKON; command(LCD_DISPLAYCONTROL | _displaycontrol); } void LiquidCrystal::blink() { _displaycontrol |= LCD_BLINKON; command(LCD_DISPLAYCONTROL | _displaycontrol); } // These commands scroll the display without changing the RAM void LiquidCrystal::scrollDisplayLeft(void) { command(LCD_CURSORSHIFT | LCD_DISPLAYMOVE | LCD_MOVELEFT); } void LiquidCrystal::scrollDisplayRight(void) { command(LCD_CURSORSHIFT | LCD_DISPLAYMOVE | LCD_MOVERIGHT); } // This is for text that flows Left to Right void LiquidCrystal::leftToRight(void) { _displaymode |= LCD_ENTRYLEFT; command(LCD_ENTRYMODESET | _displaymode); } // This is for text that flows Right to Left void LiquidCrystal::rightToLeft(void) { _displaymode &= ~LCD_ENTRYLEFT; command(LCD_ENTRYMODESET | _displaymode); } // This will 'right justify' text from the cursor void LiquidCrystal::autoscroll(void) { _displaymode |= LCD_ENTRYSHIFTINCREMENT; command(LCD_ENTRYMODESET | _displaymode); } // This will 'left justify' text from the cursor void LiquidCrystal::noAutoscroll(void) { _displaymode &= ~LCD_ENTRYSHIFTINCREMENT; command(LCD_ENTRYMODESET | _displaymode); } // Allows us to fill the first 8 CGRAM locations // with custom characters void LiquidCrystal::createChar(uint8_t location, uint8_t charmap[]) { location &= 0x7; // we only have 8 locations 0-7 command(LCD_SETCGRAMADDR | (location << 3)); for (int i=0; i<8; i++) { write(charmap[i]); } } /*********** mid level commands, for sending data/cmds */ inline void LiquidCrystal::command(uint8_t value) { send(value, LOW); } inline size_t LiquidCrystal::write(uint8_t value) { send(value, HIGH); return 1; // assume sucess } /************ low level data pushing commands **********/ // write either command or data, with automatic 4/8-bit selection void LiquidCrystal::send(uint8_t value, uint8_t mode) { if(mode == LOW) { Wire.beginTransmission(24); // transmit to device #8 Wire.write(01); // sends five bytes Wire.write(value); // sends one byte Wire.endTransmission(); // stop transmitting delay(1); } else if(mode == HIGH) { Wire.beginTransmission(24); // transmit to device #8 Wire.write(02); // sends five bytes Wire.write(value); // sends one byte Wire.endTransmission(); // stop transmitting delay(1); } } void LiquidCrystal::pulseEnable(void) { digitalWrite(_enable_pin, LOW); delayMicroseconds(1); digitalWrite(_enable_pin, HIGH); delayMicroseconds(1); // enable pulse must be >450ns digitalWrite(_enable_pin, LOW); delayMicroseconds(100); // commands need > 37us to settle } void LiquidCrystal::write4bits(uint8_t value) { for (int i = 0; i < 4; i++) { digitalWrite(_data_pins[i], (value >> i) & 0x01); } pulseEnable(); } void LiquidCrystal::write8bits(uint8_t value) { for (int i = 0; i < 8; i++) { digitalWrite(_data_pins[i], (value >> i) & 0x01); } pulseEnable(); }