/************************************************************* Download latest Blynk library here: https://github.com/blynkkk/blynk-library/releases/latest Blynk is a platform with iOS and Android apps to control Arduino, Raspberry Pi and the likes over the Internet. You can easily build graphic interfaces for all your projects by simply dragging and dropping widgets. Downloads, docs, tutorials: http://www.blynk.cc Sketch generator: http://examples.blynk.cc Blynk community: http://community.blynk.cc Social networks: http://www.fb.com/blynkapp http://twitter.com/blynk_app Blynk library is licensed under MIT license This example code is in public domain. ************************************************************* For this example you need BLEPeripheral library from http://librarymanager/all#BLEPeripheral or https://github.com/sandeepmistry/arduino-BLEPeripheral Warning: Bluetooth support is in beta! *************************************************************/ /* Comment this out to disable prints and save space */ #define BLYNK_PRINT Serial #define BLYNK_USE_DIRECT_CONNECT #include #include #include // You should get Auth Token in the Blynk App. // Go to the Project Settings (nut icon). char auth[] = "YourAuthToken"; // define pins (varies per shield/board) #define BLE_REQ 10 #define BLE_RDY 2 #define BLE_RST 9 // create ble serial instance, see pinouts above BLESerial SerialBLE(BLE_REQ, BLE_RDY, BLE_RST); void setup() { // Debug console Serial.begin(9600); SerialBLE.setLocalName("Blynk"); SerialBLE.setDeviceName("Blynk"); SerialBLE.setAppearance(0x0080); SerialBLE.begin(); Serial.println("Waiting for connections..."); Blynk.begin(SerialBLE, auth); } void loop() { SerialBLE.poll(); if (SerialBLE) { // If BLE is connected... Blynk.run(); } }