#include "QDPJoystick.h" void QDPJoystick::begin(int Enter_X, int Enter_Y) { Enter_X_PIN = Enter_X; Enter_Y_PIN = Enter_Y; } int QDPJoystick::Angle1() { int angle = 0; float abscissa = (map(analogRead(Enter_X_PIN), analogReadMax, 0, (-512), 512)); float ordinate = (map(analogRead(Enter_Y_PIN), 0, analogReadMax, 512, (-512))); if(abs(abscissa) abscissa && 0 < ordinate) { angle = 180 - asin(ordinate / sqrt(sq(abscissa) + sq(ordinate))) / 3.14159 * 180; } if (0 > abscissa && 0 > ordinate) { angle = 180 - asin(ordinate / sqrt(sq(abscissa) + sq(ordinate))) / 3.14159 * 180; } if (0 < abscissa && 0 > ordinate) { angle = 360 + asin(ordinate / sqrt(sq(abscissa) + sq(ordinate))) / 3.14159 * 180; } return angle; } int QDPJoystick::Angle2() { return sqrt(sq(map(analogRead(Enter_X_PIN), analogReadMax, 0, (-512), 512)) + sq(map(analogRead(Enter_Y_PIN), 0, analogReadMax, 512, (-512)))); } int QDPJoystick::Angle1_32() { int angle = 0; float abscissa = (map(analogRead(Enter_X_PIN), 4096, 0, (-512), 512)); float ordinate = (map(analogRead(Enter_Y_PIN), 4096, 0, (-512), 512)); if (0 < abscissa && 0 < ordinate) { angle = asin(ordinate / sqrt(sq(abscissa) + sq(ordinate))) / 3.14159 * 180; } if (0 > abscissa && 0 < ordinate) { angle = 180 - asin(ordinate / sqrt(sq(abscissa) + sq(ordinate))) / 3.14159 * 180; } if (0 > abscissa && 0 > ordinate) { angle = 180 - asin(ordinate / sqrt(sq(abscissa) + sq(ordinate))) / 3.14159 * 180; } if (0 < abscissa && 0 > ordinate) { angle = 360 + asin(ordinate / sqrt(sq(abscissa) + sq(ordinate))) / 3.14159 * 180; } return angle; } int QDPJoystick::Angle2_32() { return sqrt(sq(map(analogRead(Enter_X_PIN), 4096, 0, (-512), 512)) + sq(map(analogRead(Enter_Y_PIN), 4096, 0, (-512), 512))); }