feat: 全量同步 254 个常用的 Arduino 扩展库文件
This commit is contained in:
61
arduino-libs/arduino-cli/libraries/Keypad/src/Key.cpp
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61
arduino-libs/arduino-cli/libraries/Keypad/src/Key.cpp
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@@ -0,0 +1,61 @@
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/*
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|| @file Key.cpp
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|| @version 1.0
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|| @author Mark Stanley
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||||
|| @contact mstanley@technologist.com
|
||||
||
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||||
|| @description
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|| | Key class provides an abstract definition of a key or button
|
||||
|| | and was initially designed to be used in conjunction with a
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||||
|| | state-machine.
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||||
|| #
|
||||
||
|
||||
|| @license
|
||||
|| | This library is free software; you can redistribute it and/or
|
||||
|| | modify it under the terms of the GNU Lesser General Public
|
||||
|| | License as published by the Free Software Foundation; version
|
||||
|| | 2.1 of the License.
|
||||
|| |
|
||||
|| | This library is distributed in the hope that it will be useful,
|
||||
|| | but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
|| | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
|| | Lesser General Public License for more details.
|
||||
|| |
|
||||
|| | You should have received a copy of the GNU Lesser General Public
|
||||
|| | License along with this library; if not, write to the Free Software
|
||||
|| | Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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||||
|| #
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||
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*/
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#include <Key.h>
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// default constructor
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Key::Key() {
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kchar = NO_KEY;
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kstate = IDLE;
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stateChanged = false;
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}
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// constructor
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Key::Key(char userKeyChar) {
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kchar = userKeyChar;
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kcode = -1;
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kstate = IDLE;
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stateChanged = false;
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}
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void Key::key_update (char userKeyChar, KeyState userState, boolean userStatus) {
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kchar = userKeyChar;
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kstate = userState;
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stateChanged = userStatus;
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}
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/*
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|| @changelog
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|| | 1.0 2012-06-04 - Mark Stanley : Initial Release
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||||
|| #
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*/
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68
arduino-libs/arduino-cli/libraries/Keypad/src/Key.h
Normal file
68
arduino-libs/arduino-cli/libraries/Keypad/src/Key.h
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@@ -0,0 +1,68 @@
|
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/*
|
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||
|
||||
|| @file Key.h
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|| @version 1.0
|
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|| @author Mark Stanley
|
||||
|| @contact mstanley@technologist.com
|
||||
||
|
||||
|| @description
|
||||
|| | Key class provides an abstract definition of a key or button
|
||||
|| | and was initially designed to be used in conjunction with a
|
||||
|| | state-machine.
|
||||
|| #
|
||||
||
|
||||
|| @license
|
||||
|| | This library is free software; you can redistribute it and/or
|
||||
|| | modify it under the terms of the GNU Lesser General Public
|
||||
|| | License as published by the Free Software Foundation; version
|
||||
|| | 2.1 of the License.
|
||||
|| |
|
||||
|| | This library is distributed in the hope that it will be useful,
|
||||
|| | but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
|| | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
|| | Lesser General Public License for more details.
|
||||
|| |
|
||||
|| | You should have received a copy of the GNU Lesser General Public
|
||||
|| | License along with this library; if not, write to the Free Software
|
||||
|| | Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|| #
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||||
||
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*/
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#ifndef Keypadlib_KEY_H_
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#define Keypadlib_KEY_H_
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#include <Arduino.h>
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#define OPEN LOW
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#define CLOSED HIGH
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typedef unsigned int uint;
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typedef enum{ IDLE, PRESSED, HOLD, RELEASED } KeyState;
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const char NO_KEY = '\0';
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class Key {
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public:
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// members
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char kchar;
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int kcode;
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KeyState kstate;
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boolean stateChanged;
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// methods
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Key();
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Key(char userKeyChar);
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void key_update(char userKeyChar, KeyState userState, boolean userStatus);
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private:
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};
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#endif
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/*
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|| @changelog
|
||||
|| | 1.0 2012-06-04 - Mark Stanley : Initial Release
|
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|| #
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*/
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293
arduino-libs/arduino-cli/libraries/Keypad/src/Keypad.cpp
Normal file
293
arduino-libs/arduino-cli/libraries/Keypad/src/Keypad.cpp
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@@ -0,0 +1,293 @@
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/*
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||
|
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|| @file Keypad.cpp
|
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|| @version 3.1
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|| @author Mark Stanley, Alexander Brevig
|
||||
|| @contact mstanley@technologist.com, alexanderbrevig@gmail.com
|
||||
||
|
||||
|| @description
|
||||
|| | This library provides a simple interface for using matrix
|
||||
|| | keypads. It supports multiple keypresses while maintaining
|
||||
|| | backwards compatibility with the old single key library.
|
||||
|| | It also supports user selectable pins and definable keymaps.
|
||||
|| #
|
||||
||
|
||||
|| @license
|
||||
|| | This library is free software; you can redistribute it and/or
|
||||
|| | modify it under the terms of the GNU Lesser General Public
|
||||
|| | License as published by the Free Software Foundation; version
|
||||
|| | 2.1 of the License.
|
||||
|| |
|
||||
|| | This library is distributed in the hope that it will be useful,
|
||||
|| | but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
|| | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
|| | Lesser General Public License for more details.
|
||||
|| |
|
||||
|| | You should have received a copy of the GNU Lesser General Public
|
||||
|| | License along with this library; if not, write to the Free Software
|
||||
|| | Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|| #
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||
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*/
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#include <Keypad.h>
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// <<constructor>> Allows custom keymap, pin configuration, and keypad sizes.
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Keypad::Keypad(char *userKeymap, byte *row, byte *col, byte numRows, byte numCols) {
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rowPins = row;
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columnPins = col;
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sizeKpd.rows = numRows;
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sizeKpd.columns = numCols;
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begin(userKeymap);
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setDebounceTime(10);
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setHoldTime(500);
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keypadEventListener = 0;
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startTime = 0;
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single_key = false;
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}
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// Let the user define a keymap - assume the same row/column count as defined in constructor
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void Keypad::begin(char *userKeymap) {
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keymap = userKeymap;
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}
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// Returns a single key only. Retained for backwards compatibility.
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char Keypad::getKey() {
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single_key = true;
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if (getKeys() && key[0].stateChanged && (key[0].kstate==PRESSED))
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return key[0].kchar;
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single_key = false;
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return NO_KEY;
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}
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// Populate the key list.
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bool Keypad::getKeys() {
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bool keyActivity = false;
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// Limit how often the keypad is scanned. This makes the loop() run 10 times as fast.
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if ( (millis()-startTime)>debounceTime ) {
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scanKeys();
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keyActivity = updateList();
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startTime = millis();
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}
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return keyActivity;
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}
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// Private : Hardware scan
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void Keypad::scanKeys() {
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// Re-intialize the row pins. Allows sharing these pins with other hardware.
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for (byte r=0; r<sizeKpd.rows; r++) {
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pin_mode(rowPins[r],INPUT_PULLUP);
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}
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// bitMap stores ALL the keys that are being pressed.
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for (byte c=0; c<sizeKpd.columns; c++) {
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pin_mode(columnPins[c],OUTPUT);
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pin_write(columnPins[c], LOW); // Begin column pulse output.
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for (byte r=0; r<sizeKpd.rows; r++) {
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bitWrite(bitMap[r], c, !pin_read(rowPins[r])); // keypress is active low so invert to high.
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}
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// Set pin to high impedance input. Effectively ends column pulse.
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pin_write(columnPins[c],HIGH);
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pin_mode(columnPins[c],INPUT);
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}
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}
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// Manage the list without rearranging the keys. Returns true if any keys on the list changed state.
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bool Keypad::updateList() {
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bool anyActivity = false;
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// Delete any IDLE keys
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for (byte i=0; i<LIST_MAX; i++) {
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if (key[i].kstate==IDLE) {
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key[i].kchar = NO_KEY;
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key[i].kcode = -1;
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key[i].stateChanged = false;
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}
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}
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// Add new keys to empty slots in the key list.
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for (byte r=0; r<sizeKpd.rows; r++) {
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for (byte c=0; c<sizeKpd.columns; c++) {
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boolean button = bitRead(bitMap[r],c);
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char keyChar = keymap[r * sizeKpd.columns + c];
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int keyCode = r * sizeKpd.columns + c;
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int idx = findInList (keyCode);
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// Key is already on the list so set its next state.
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if (idx > -1) {
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nextKeyState(idx, button);
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}
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// Key is NOT on the list so add it.
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if ((idx == -1) && button) {
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for (byte i=0; i<LIST_MAX; i++) {
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if (key[i].kchar==NO_KEY) { // Find an empty slot or don't add key to list.
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key[i].kchar = keyChar;
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key[i].kcode = keyCode;
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key[i].kstate = IDLE; // Keys NOT on the list have an initial state of IDLE.
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nextKeyState (i, button);
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break; // Don't fill all the empty slots with the same key.
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}
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}
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}
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}
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}
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// Report if the user changed the state of any key.
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for (byte i=0; i<LIST_MAX; i++) {
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if (key[i].stateChanged) anyActivity = true;
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}
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return anyActivity;
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}
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// Private
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// This function is a state machine but is also used for debouncing the keys.
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void Keypad::nextKeyState(byte idx, boolean button) {
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key[idx].stateChanged = false;
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switch (key[idx].kstate) {
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case IDLE:
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if (button==CLOSED) {
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transitionTo (idx, PRESSED);
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holdTimer = millis(); } // Get ready for next HOLD state.
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break;
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case PRESSED:
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if ((millis()-holdTimer)>holdTime) // Waiting for a key HOLD...
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transitionTo (idx, HOLD);
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else if (button==OPEN) // or for a key to be RELEASED.
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transitionTo (idx, RELEASED);
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break;
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case HOLD:
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if (button==OPEN)
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transitionTo (idx, RELEASED);
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break;
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case RELEASED:
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transitionTo (idx, IDLE);
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break;
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}
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}
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// New in 2.1
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bool Keypad::isPressed(char keyChar) {
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for (byte i=0; i<LIST_MAX; i++) {
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if ( key[i].kchar == keyChar ) {
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if ( (key[i].kstate == PRESSED) && key[i].stateChanged )
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return true;
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}
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}
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return false; // Not pressed.
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}
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// Search by character for a key in the list of active keys.
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// Returns -1 if not found or the index into the list of active keys.
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int Keypad::findInList (char keyChar) {
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for (byte i=0; i<LIST_MAX; i++) {
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if (key[i].kchar == keyChar) {
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return i;
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}
|
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}
|
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return -1;
|
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}
|
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|
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// Search by code for a key in the list of active keys.
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// Returns -1 if not found or the index into the list of active keys.
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int Keypad::findInList (int keyCode) {
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for (byte i=0; i<LIST_MAX; i++) {
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if (key[i].kcode == keyCode) {
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return i;
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}
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}
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return -1;
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}
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// New in 2.0
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char Keypad::waitForKey() {
|
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char waitKey = NO_KEY;
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while( (waitKey = getKey()) == NO_KEY ); // Block everything while waiting for a keypress.
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return waitKey;
|
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}
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// Backwards compatibility function.
|
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KeyState Keypad::getState() {
|
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return key[0].kstate;
|
||||
}
|
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|
||||
// The end user can test for any changes in state before deciding
|
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// if any variables, etc. needs to be updated in their code.
|
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bool Keypad::keyStateChanged() {
|
||||
return key[0].stateChanged;
|
||||
}
|
||||
|
||||
// The number of keys on the key list, key[LIST_MAX], equals the number
|
||||
// of bytes in the key list divided by the number of bytes in a Key object.
|
||||
byte Keypad::numKeys() {
|
||||
return sizeof(key)/sizeof(Key);
|
||||
}
|
||||
|
||||
// Minimum debounceTime is 1 mS. Any lower *will* slow down the loop().
|
||||
void Keypad::setDebounceTime(uint debounce) {
|
||||
debounce<1 ? debounceTime=1 : debounceTime=debounce;
|
||||
}
|
||||
|
||||
void Keypad::setHoldTime(uint hold) {
|
||||
holdTime = hold;
|
||||
}
|
||||
|
||||
void Keypad::addEventListener(void (*listener)(char)){
|
||||
keypadEventListener = listener;
|
||||
}
|
||||
|
||||
void Keypad::transitionTo(byte idx, KeyState nextState) {
|
||||
key[idx].kstate = nextState;
|
||||
key[idx].stateChanged = true;
|
||||
|
||||
// Sketch used the getKey() function.
|
||||
// Calls keypadEventListener only when the first key in slot 0 changes state.
|
||||
if (single_key) {
|
||||
if ( (keypadEventListener!=NULL) && (idx==0) ) {
|
||||
keypadEventListener(key[0].kchar);
|
||||
}
|
||||
}
|
||||
// Sketch used the getKeys() function.
|
||||
// Calls keypadEventListener on any key that changes state.
|
||||
else {
|
||||
if (keypadEventListener!=NULL) {
|
||||
keypadEventListener(key[idx].kchar);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
|| @changelog
|
||||
|| | 3.1 2013-01-15 - Mark Stanley : Fixed missing RELEASED & IDLE status when using a single key.
|
||||
|| | 3.0 2012-07-12 - Mark Stanley : Made library multi-keypress by default. (Backwards compatible)
|
||||
|| | 3.0 2012-07-12 - Mark Stanley : Modified pin functions to support Keypad_I2C
|
||||
|| | 3.0 2012-07-12 - Stanley & Young : Removed static variables. Fix for multiple keypad objects.
|
||||
|| | 3.0 2012-07-12 - Mark Stanley : Fixed bug that caused shorted pins when pressing multiple keys.
|
||||
|| | 2.0 2011-12-29 - Mark Stanley : Added waitForKey().
|
||||
|| | 2.0 2011-12-23 - Mark Stanley : Added the public function keyStateChanged().
|
||||
|| | 2.0 2011-12-23 - Mark Stanley : Added the private function scanKeys().
|
||||
|| | 2.0 2011-12-23 - Mark Stanley : Moved the Finite State Machine into the function getKeyState().
|
||||
|| | 2.0 2011-12-23 - Mark Stanley : Removed the member variable lastUdate. Not needed after rewrite.
|
||||
|| | 1.8 2011-11-21 - Mark Stanley : Added decision logic to compile WProgram.h or Arduino.h
|
||||
|| | 1.8 2009-07-08 - Alexander Brevig : No longer uses arrays
|
||||
|| | 1.7 2009-06-18 - Alexander Brevig : Every time a state changes the keypadEventListener will trigger, if set.
|
||||
|| | 1.7 2009-06-18 - Alexander Brevig : Added setDebounceTime. setHoldTime specifies the amount of
|
||||
|| | microseconds before a HOLD state triggers
|
||||
|| | 1.7 2009-06-18 - Alexander Brevig : Added transitionTo
|
||||
|| | 1.6 2009-06-15 - Alexander Brevig : Added getState() and state variable
|
||||
|| | 1.5 2009-05-19 - Alexander Brevig : Added setHoldTime()
|
||||
|| | 1.4 2009-05-15 - Alexander Brevig : Added addEventListener
|
||||
|| | 1.3 2009-05-12 - Alexander Brevig : Added lastUdate, in order to do simple debouncing
|
||||
|| | 1.2 2009-05-09 - Alexander Brevig : Changed getKey()
|
||||
|| | 1.1 2009-04-28 - Alexander Brevig : Modified API, and made variables private
|
||||
|| | 1.0 2007-XX-XX - Mark Stanley : Initial Release
|
||||
|| #
|
||||
*/
|
||||
149
arduino-libs/arduino-cli/libraries/Keypad/src/Keypad.h
Normal file
149
arduino-libs/arduino-cli/libraries/Keypad/src/Keypad.h
Normal file
@@ -0,0 +1,149 @@
|
||||
/*
|
||||
||
|
||||
|| @file Keypad.h
|
||||
|| @version 3.1
|
||||
|| @author Mark Stanley, Alexander Brevig
|
||||
|| @contact mstanley@technologist.com, alexanderbrevig@gmail.com
|
||||
||
|
||||
|| @description
|
||||
|| | This library provides a simple interface for using matrix
|
||||
|| | keypads. It supports multiple keypresses while maintaining
|
||||
|| | backwards compatibility with the old single key library.
|
||||
|| | It also supports user selectable pins and definable keymaps.
|
||||
|| #
|
||||
||
|
||||
|| @license
|
||||
|| | This library is free software; you can redistribute it and/or
|
||||
|| | modify it under the terms of the GNU Lesser General Public
|
||||
|| | License as published by the Free Software Foundation; version
|
||||
|| | 2.1 of the License.
|
||||
|| |
|
||||
|| | This library is distributed in the hope that it will be useful,
|
||||
|| | but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
|| | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
|| | Lesser General Public License for more details.
|
||||
|| |
|
||||
|| | You should have received a copy of the GNU Lesser General Public
|
||||
|| | License along with this library; if not, write to the Free Software
|
||||
|| | Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|| #
|
||||
||
|
||||
*/
|
||||
|
||||
#ifndef KEYPAD_H
|
||||
#define KEYPAD_H
|
||||
|
||||
#include "Key.h"
|
||||
|
||||
// bperrybap - Thanks for a well reasoned argument and the following macro(s).
|
||||
// See http://arduino.cc/forum/index.php/topic,142041.msg1069480.html#msg1069480
|
||||
#ifndef INPUT_PULLUP
|
||||
#warning "Using pinMode() INPUT_PULLUP AVR emulation"
|
||||
#define INPUT_PULLUP 0x2
|
||||
#define pinMode(_pin, _mode) _mypinMode(_pin, _mode)
|
||||
#define _mypinMode(_pin, _mode) \
|
||||
do { \
|
||||
if(_mode == INPUT_PULLUP) \
|
||||
pinMode(_pin, INPUT); \
|
||||
digitalWrite(_pin, 1); \
|
||||
if(_mode != INPUT_PULLUP) \
|
||||
pinMode(_pin, _mode); \
|
||||
}while(0)
|
||||
#endif
|
||||
|
||||
|
||||
#define OPEN LOW
|
||||
#define CLOSED HIGH
|
||||
|
||||
typedef char KeypadEvent;
|
||||
typedef unsigned int uint;
|
||||
typedef unsigned long ulong;
|
||||
|
||||
// Made changes according to this post http://arduino.cc/forum/index.php?topic=58337.0
|
||||
// by Nick Gammon. Thanks for the input Nick. It actually saved 78 bytes for me. :)
|
||||
typedef struct {
|
||||
byte rows;
|
||||
byte columns;
|
||||
} KeypadSize;
|
||||
|
||||
#define LIST_MAX 10 // Max number of keys on the active list.
|
||||
#define MAPSIZE 10 // MAPSIZE is the number of rows (times 16 columns)
|
||||
#define makeKeymap(x) ((char*)x)
|
||||
|
||||
|
||||
//class Keypad : public Key, public HAL_obj {
|
||||
class Keypad : public Key {
|
||||
public:
|
||||
|
||||
Keypad(char *userKeymap, byte *row, byte *col, byte numRows, byte numCols);
|
||||
|
||||
virtual void pin_mode(byte pinNum, byte mode) { pinMode(pinNum, mode); }
|
||||
virtual void pin_write(byte pinNum, boolean level) { digitalWrite(pinNum, level); }
|
||||
virtual int pin_read(byte pinNum) { return digitalRead(pinNum); }
|
||||
|
||||
uint bitMap[MAPSIZE]; // 10 row x 16 column array of bits. Except Due which has 32 columns.
|
||||
Key key[LIST_MAX];
|
||||
unsigned long holdTimer;
|
||||
|
||||
char getKey();
|
||||
bool getKeys();
|
||||
KeyState getState();
|
||||
void begin(char *userKeymap);
|
||||
bool isPressed(char keyChar);
|
||||
void setDebounceTime(uint);
|
||||
void setHoldTime(uint);
|
||||
void addEventListener(void (*listener)(char));
|
||||
int findInList(char keyChar);
|
||||
int findInList(int keyCode);
|
||||
char waitForKey();
|
||||
bool keyStateChanged();
|
||||
byte numKeys();
|
||||
|
||||
private:
|
||||
unsigned long startTime;
|
||||
char *keymap;
|
||||
byte *rowPins;
|
||||
byte *columnPins;
|
||||
KeypadSize sizeKpd;
|
||||
uint debounceTime;
|
||||
uint holdTime;
|
||||
bool single_key;
|
||||
|
||||
void scanKeys();
|
||||
bool updateList();
|
||||
void nextKeyState(byte n, boolean button);
|
||||
void transitionTo(byte n, KeyState nextState);
|
||||
void (*keypadEventListener)(char);
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
/*
|
||||
|| @changelog
|
||||
|| | 3.1 2013-01-15 - Mark Stanley : Fixed missing RELEASED & IDLE status when using a single key.
|
||||
|| | 3.0 2012-07-12 - Mark Stanley : Made library multi-keypress by default. (Backwards compatible)
|
||||
|| | 3.0 2012-07-12 - Mark Stanley : Modified pin functions to support Keypad_I2C
|
||||
|| | 3.0 2012-07-12 - Stanley & Young : Removed static variables. Fix for multiple keypad objects.
|
||||
|| | 3.0 2012-07-12 - Mark Stanley : Fixed bug that caused shorted pins when pressing multiple keys.
|
||||
|| | 2.0 2011-12-29 - Mark Stanley : Added waitForKey().
|
||||
|| | 2.0 2011-12-23 - Mark Stanley : Added the public function keyStateChanged().
|
||||
|| | 2.0 2011-12-23 - Mark Stanley : Added the private function scanKeys().
|
||||
|| | 2.0 2011-12-23 - Mark Stanley : Moved the Finite State Machine into the function getKeyState().
|
||||
|| | 2.0 2011-12-23 - Mark Stanley : Removed the member variable lastUdate. Not needed after rewrite.
|
||||
|| | 1.8 2011-11-21 - Mark Stanley : Added test to determine which header file to compile,
|
||||
|| | WProgram.h or Arduino.h.
|
||||
|| | 1.8 2009-07-08 - Alexander Brevig : No longer uses arrays
|
||||
|| | 1.7 2009-06-18 - Alexander Brevig : This library is a Finite State Machine every time a state changes
|
||||
|| | the keypadEventListener will trigger, if set
|
||||
|| | 1.7 2009-06-18 - Alexander Brevig : Added setDebounceTime setHoldTime specifies the amount of
|
||||
|| | microseconds before a HOLD state triggers
|
||||
|| | 1.7 2009-06-18 - Alexander Brevig : Added transitionTo
|
||||
|| | 1.6 2009-06-15 - Alexander Brevig : Added getState() and state variable
|
||||
|| | 1.5 2009-05-19 - Alexander Brevig : Added setHoldTime()
|
||||
|| | 1.4 2009-05-15 - Alexander Brevig : Added addEventListener
|
||||
|| | 1.3 2009-05-12 - Alexander Brevig : Added lastUdate, in order to do simple debouncing
|
||||
|| | 1.2 2009-05-09 - Alexander Brevig : Changed getKey()
|
||||
|| | 1.1 2009-04-28 - Alexander Brevig : Modified API, and made variables private
|
||||
|| | 1.0 2007-XX-XX - Mark Stanley : Initial Release
|
||||
|| #
|
||||
*/
|
||||
Reference in New Issue
Block a user