feat: 全量同步 254 个常用的 Arduino 扩展库文件
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/*************************************************************
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Blynk is a platform with iOS and Android apps to control
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Arduino, Raspberry Pi and the likes over the Internet.
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You can easily build graphic interfaces for all your
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projects by simply dragging and dropping widgets.
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Downloads, docs, tutorials: http://www.blynk.cc
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Sketch generator: http://examples.blynk.cc
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Blynk community: http://community.blynk.cc
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Follow us: http://www.fb.com/blynkapp
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http://twitter.com/blynk_app
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Blynk library is licensed under MIT license
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This example code is in public domain.
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*************************************************************
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This sketch shows how to access EthernetClient directly in Blynk
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1. This gives you full control of the connection process.
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2. Shows a sensible way of integrating other connectivity hardware,
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that was not supported by Blynk out-of-the-box.
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NOTE: Pins 10, 11, 12 and 13 are reserved for Ethernet module.
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DON'T use them in your sketch directly!
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WARNING: If you have an SD card, you may need to disable it
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by setting pin 4 to HIGH. Read more here:
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https://www.arduino.cc/en/Main/ArduinoEthernetShield
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*************************************************************/
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/* Comment this out to disable prints and save space */
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#define BLYNK_PRINT Serial
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#include <SPI.h>
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#include <Ethernet.h>
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#include <BlynkSimpleStream.h>
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// You should get Auth Token in the Blynk App.
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// Go to the Project Settings (nut icon).
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char auth[] = "YourAuthToken";
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// You can specify your board mac adress
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byte mac[] = { 0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0xED };
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// Ethernet shield and SDcard pins
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#define W5100_CS 10
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#define SDCARD_CS 4
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EthernetClient ethernetClient;
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// This function tries to connect to the cloud using TCP
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bool connectBlynk()
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{
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ethernetClient.stop();
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return ethernetClient.connect(BLYNK_DEFAULT_DOMAIN, BLYNK_DEFAULT_PORT);
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}
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void setup()
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{
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// Debug console
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Serial.begin(9600);
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// Deselect the SD card
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pinMode(SDCARD_CS, OUTPUT);
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digitalWrite(SDCARD_CS, HIGH);
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// Initialize Ethernet shield
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Ethernet.begin(mac);
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delay(1000); // Give the Ethernet shield a second to initialize
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connectBlynk();
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Blynk.begin(ethernetClient, auth);
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}
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void loop()
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{
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// Reconnect to Blynk Cloud
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if (!ethernetClient.connected()) {
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connectBlynk();
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return;
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}
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Blynk.run();
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}
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@@ -0,0 +1,101 @@
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/*************************************************************
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Blynk is a platform with iOS and Android apps to control
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Arduino, Raspberry Pi and the likes over the Internet.
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You can easily build graphic interfaces for all your
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projects by simply dragging and dropping widgets.
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Downloads, docs, tutorials: http://www.blynk.cc
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Sketch generator: http://examples.blynk.cc
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Blynk community: http://community.blynk.cc
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Follow us: http://www.fb.com/blynkapp
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http://twitter.com/blynk_app
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Blynk library is licensed under MIT license
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This example code is in public domain.
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*************************************************************
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This sketch shows how to access WiFiClient directly in Blynk
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1. This gives you full control of the connection process.
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2. Shows a sensible way of integrating other connectivity hardware,
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that was not supported by Blynk out-of-the-box.
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NOTE: This requires ESP8266 support package:
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https://github.com/esp8266/Arduino
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Please be sure to select the right ESP8266 module
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in the Tools -> Board menu!
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*************************************************************/
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/* Comment this out to disable prints and save space */
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#define BLYNK_PRINT Serial
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#include <ESP8266WiFi.h>
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#include <BlynkSimpleStream.h>
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// Your WiFi credentials.
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// Set password to "" for open networks.
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const char* ssid = "YourNetworkName";
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const char* pass = "YourPassword";
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// You should get Auth Token in the Blynk App.
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// Go to the Project Settings (nut icon).
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char auth[] = "YourAuthToken";
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WiFiClient wifiClient;
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// This function tries to connect to the cloud using TCP
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bool connectBlynk()
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{
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wifiClient.stop();
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return wifiClient.connect(BLYNK_DEFAULT_DOMAIN, BLYNK_DEFAULT_PORT);
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}
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// This function tries to connect to your WiFi network
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void connectWiFi()
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{
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Serial.print("Connecting to ");
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Serial.println(ssid);
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if (pass && strlen(pass)) {
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WiFi.begin((char*)ssid, (char*)pass);
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} else {
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WiFi.begin((char*)ssid);
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}
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while (WiFi.status() != WL_CONNECTED) {
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delay(500);
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Serial.print(".");
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}
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}
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void setup()
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{
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// Debug console
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Serial.begin(9600);
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connectWiFi();
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connectBlynk();
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Blynk.begin(wifiClient, auth);
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}
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void loop()
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{
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// Reconnect WiFi
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if (WiFi.status() != WL_CONNECTED) {
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connectWiFi();
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return;
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}
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// Reconnect to Blynk Cloud
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if (!wifiClient.connected()) {
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connectBlynk();
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return;
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}
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Blynk.run();
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}
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