/* Copyright (C) 2011 J. Coliz This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License version 2 as published by the Free Software Foundation. 03/17/2013 : Charles-Henri Hallard (http://hallard.me) Modified to use with Arduipi board http://hallard.me/arduipi Changed to use modified bcm2835 and RF24 library TMRh20 2014 - Updated to work with optimized RF24 Arduino library */ /** * Example RF Radio Ping Pair * * This is an example of how to use the RF24 class on RPi, communicating to an Arduino running * the GettingStarted sketch. */ #include #include #include #include #include #include using namespace std; // // Hardware configuration // Configure the appropriate pins for your connections /****************** Linux ***********************/ // Radio CE Pin, CSN Pin, SPI Speed // CE Pin uses GPIO number with BCM and SPIDEV drivers, other platforms use their own pin numbering // CS Pin addresses the SPI bus number at /dev/spidev. // ie: RF24 radio(, *10+); spidev1.0 is 10, spidev1.1 is 11 etc.. // Generic: RF24 radio(22,0); /****************** Linux (BBB,x86,etc) ***********************/ // See http://tmrh20.github.io/RF24/pages.html for more information on usage // See http://iotdk.intel.com/docs/master/mraa/ for more information on MRAA // See https://www.kernel.org/doc/Documentation/spi/spidev for more information on SPIDEV /********** User Config *********/ // Assign a unique identifier for this node, 0 or 1 bool radioNumber = 1; /********************************/ // Radio pipe addresses for the 2 nodes to communicate. const uint8_t pipes[][6] = {"1Node", "2Node"}; int main(int argc, char** argv) { bool role_ping_out = true, role_pong_back = false; bool role = role_pong_back; cout << "RF24/examples/GettingStarted/\n"; // Setup and configure rf radio radio.begin(); // optionally, increase the delay between retries & # of retries radio.setRetries(15, 15); // Dump the configuration of the rf unit for debugging radio.printDetails(); /********* Role chooser ***********/ printf("\n ************ Role Setup ***********\n"); string input = ""; char myChar = {0}; cout << "Choose a role: Enter 0 for pong_back, 1 for ping_out (CTRL+C to exit) \n>"; getline(cin, input); if (input.length() == 1) { myChar = input[0]; if (myChar == '0') { cout << "Role: Pong Back, awaiting transmission " << endl << endl; } else { cout << "Role: Ping Out, starting transmission " << endl << endl; role = role_ping_out; } } /***********************************/ // This simple sketch opens two pipes for these two nodes to communicate // back and forth. if (!radioNumber) { radio.openWritingPipe(pipes[0]); radio.openReadingPipe(1, pipes[1]); } else { radio.openWritingPipe(pipes[1]); radio.openReadingPipe(1, pipes[0]); } radio.startListening(); // forever loop while (1) { if (role == role_ping_out) { // First, stop listening so we can talk. radio.stopListening(); // Take the time, and send it. This will block until complete printf("Now sending...\n"); unsigned long time = millis(); bool ok = radio.write(&time, sizeof(unsigned long)); if (!ok) { printf("failed.\n"); } // Now, continue listening radio.startListening(); // Wait here until we get a response, or timeout (250ms) unsigned long started_waiting_at = millis(); bool timeout = false; while (!radio.available() && !timeout) { if (millis() - started_waiting_at > 200) { timeout = true; } } // Describe the results if (timeout) { printf("Failed, response timed out.\n"); } else { // Grab the response, compare, and send to debugging spew unsigned long got_time; radio.read(&got_time, sizeof(unsigned long)); // Spew it printf("Got response %lu, round-trip delay: %lu\n", got_time, millis() - got_time); } sleep(1); } // // Pong back role. Receive each packet, dump it out, and send it back // if (role == role_pong_back) { // if there is data ready if (radio.available()) { // Dump the payloads until we've gotten everything unsigned long got_time; // Fetch the payload, and see if this was the last one. while (radio.available()) { radio.read(&got_time, sizeof(unsigned long)); } radio.stopListening(); radio.write(&got_time, sizeof(unsigned long)); // Now, resume listening so we catch the next packets. radio.startListening(); // Spew it printf("Got payload(%d) %lu...\n", sizeof(unsigned long), got_time); delay(925); //Delay after payload responded to, minimize RPi CPU time } } } // forever loop return 0; }