/* CustomCharacter.ino 2013 Copyright (c) Seeed Technology Inc. All right reserved. Author:Loovee 2013-9-18 Grove - Serial LCD RGB Backlight demo. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #include #include "rgb_lcd.h" rgb_lcd lcd; // make some custom characters: byte heart[8] = { 0b00000, 0b01010, 0b11111, 0b11111, 0b11111, 0b01110, 0b00100, 0b00000 }; byte smiley[8] = { 0b00000, 0b00000, 0b01010, 0b00000, 0b00000, 0b10001, 0b01110, 0b00000 }; byte frownie[8] = { 0b00000, 0b00000, 0b01010, 0b00000, 0b00000, 0b00000, 0b01110, 0b10001 }; byte armsDown[8] = { 0b00100, 0b01010, 0b00100, 0b00100, 0b01110, 0b10101, 0b00100, 0b01010 }; byte armsUp[8] = { 0b00100, 0b01010, 0b00100, 0b10101, 0b01110, 0b00100, 0b00100, 0b01010 }; void setup() { lcd.begin(16, 2); #if 1 // create a new character lcd.createChar(0, heart); // create a new character lcd.createChar(1, smiley); // create a new character lcd.createChar(2, frownie); // create a new character lcd.createChar(3, armsDown); // create a new character lcd.createChar(4, armsUp); #endif // set up the lcd's number of columns and rows: lcd.setCursor(0, 0); // Print a message to the lcd. lcd.print("I "); lcd.write((unsigned char)0); lcd.print(" Arduino! "); lcd.write(1); } void loop() { // read the potentiometer on A0: int sensorReading = analogRead(A0); // map the result to 200 - 1000: int delayTime = map(sensorReading, 0, 1023, 200, 1000); // set the cursor to the bottom row, 5th position: lcd.setCursor(4, 1); // draw the little man, arms down: lcd.write(3); delay(delayTime); lcd.setCursor(4, 1); // draw him arms up: lcd.write(4); delay(delayTime); } /********************************************************************************************************* END FILE *********************************************************************************************************/