初始化提交
This commit is contained in:
646
arduino-cli/libraries/Matrix/Matrix.cpp
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646
arduino-cli/libraries/Matrix/Matrix.cpp
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#include "Matrix.h"
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uint8_t const I2C_READ = 1;
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uint8_t const I2C_WRITE = 0;
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uint8_t const I2C_DELAY_USEC = 4;
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Matrix::Matrix(uint8_t sda_port,uint8_t scl_port)
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{
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SCL_pin = scl_port;
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SDA_pin = sda_port;
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}
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void Matrix::setBrightness(uint8_t b) {
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if (b > 15) b = 15;
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IICstart(i2c_addr | I2C_WRITE);
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IICwrite(0xE0 | b);
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IICstop();
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}
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void Matrix::blinkRate(uint8_t b) {
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IICstart(i2c_addr | I2C_WRITE);
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if (b > 3) b = 0; // turn off if not sure
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IICwrite(HT16K33_BLINK_CMD | HT16K33_BLINK_DISPLAYON | (b << 1));
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IICstop();
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}
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void Matrix::begin(uint8_t _addr = 0x70) {
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IICbegin(SDA_pin,SCL_pin);
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constructor(8, 8);
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i2c_addr = _addr;
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i2c_addr <<= 1;
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IICstart(i2c_addr | I2C_WRITE);
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IICwrite(0x21); // turn on oscillator
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IICstop();
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blinkRate(HT16K33_BLINK_OFF);
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setBrightness(15); // max brightness
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}
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void Matrix::write(void) {
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IICstart(i2c_addr | I2C_WRITE);
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IICwrite((uint8_t)0x00); // start at address $00
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for (uint8_t i=0; i<8; i++) {
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IICwrite(displaybuffer[i] & 0xFF);
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IICwrite(displaybuffer[i] >> 8);
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}
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IICstop();
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}
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void Matrix::clear(void) {
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for (uint8_t i=0; i<8; i++) {
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displaybuffer[i] = 0;
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}
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}
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void Matrix::fillScreen(uint16_t color){
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fillRect(0, 0, _width, _height, color);
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}
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void Matrix::drawPixel(int16_t x, int16_t y, uint16_t color) {
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if ((y < 0) || (y >= 8)) return;
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if ((x < 0) || (x >= 8)) return;
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switch (getRotation()) {
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case 1:
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matrix_swap(x, y);
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x = 8 - x - 1;
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break;
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case 2:
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x = 8 - x - 1;
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y = 8 - y - 1;
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break;
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case 3:
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matrix_swap(x, y);
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y = 8 - y - 1;
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break;
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}
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if (color) {
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displaybuffer[y] |= 1 << x;
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} else {
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displaybuffer[y] &= ~(1 << x) & ~(1 << (x+8));
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}
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}
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void Matrix::constructor(int16_t w, int16_t h) {
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_width = WIDTH = w;
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_height = HEIGHT = h;
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rotation = 0;
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cursor_y = cursor_x = 0;
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textsize = 1;
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textcolor = textbgcolor = 0xFFFF;
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wrap = true;
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}
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// draw a circle outline
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void Matrix::drawCircle(int16_t x0, int16_t y0, int16_t r,
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uint16_t color) {
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int16_t f = 1 - r;
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int16_t ddF_x = 1;
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int16_t ddF_y = -2 * r;
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int16_t x = 0;
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int16_t y = r;
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drawPixel(x0, y0+r, color);
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drawPixel(x0, y0-r, color);
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drawPixel(x0+r, y0, color);
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drawPixel(x0-r, y0, color);
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while (x<y) {
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if (f >= 0) {
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y--;
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ddF_y += 2;
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f += ddF_y;
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}
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x++;
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ddF_x += 2;
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f += ddF_x;
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drawPixel(x0 + x, y0 + y, color);
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drawPixel(x0 - x, y0 + y, color);
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drawPixel(x0 + x, y0 - y, color);
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drawPixel(x0 - x, y0 - y, color);
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drawPixel(x0 + y, y0 + x, color);
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drawPixel(x0 - y, y0 + x, color);
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drawPixel(x0 + y, y0 - x, color);
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drawPixel(x0 - y, y0 - x, color);
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}
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}
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void Matrix::drawCircleHelper( int16_t x0, int16_t y0,
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int16_t r, uint8_t cornername, uint16_t color) {
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int16_t f = 1 - r;
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int16_t ddF_x = 1;
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int16_t ddF_y = -2 * r;
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int16_t x = 0;
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int16_t y = r;
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while (x<y) {
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if (f >= 0) {
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y--;
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ddF_y += 2;
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f += ddF_y;
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}
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x++;
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ddF_x += 2;
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f += ddF_x;
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if (cornername & 0x4) {
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drawPixel(x0 + x, y0 + y, color);
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drawPixel(x0 + y, y0 + x, color);
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}
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if (cornername & 0x2) {
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drawPixel(x0 + x, y0 - y, color);
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drawPixel(x0 + y, y0 - x, color);
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}
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if (cornername & 0x8) {
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drawPixel(x0 - y, y0 + x, color);
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drawPixel(x0 - x, y0 + y, color);
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}
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if (cornername & 0x1) {
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drawPixel(x0 - y, y0 - x, color);
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drawPixel(x0 - x, y0 - y, color);
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}
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}
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}
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void Matrix::fillCircle(int16_t x0, int16_t y0, int16_t r,
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uint16_t color) {
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drawFastVLine(x0, y0-r, 2*r+1, color);
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fillCircleHelper(x0, y0, r, 3, 0, color);
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}
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// used to do circles and roundrects!
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void Matrix::fillCircleHelper(int16_t x0, int16_t y0, int16_t r,
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uint8_t cornername, int16_t delta, uint16_t color) {
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int16_t f = 1 - r;
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int16_t ddF_x = 1;
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int16_t ddF_y = -2 * r;
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int16_t x = 0;
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int16_t y = r;
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while (x<y) {
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if (f >= 0) {
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y--;
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ddF_y += 2;
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f += ddF_y;
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}
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x++;
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ddF_x += 2;
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f += ddF_x;
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if (cornername & 0x1) {
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drawFastVLine(x0+x, y0-y, 2*y+1+delta, color);
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drawFastVLine(x0+y, y0-x, 2*x+1+delta, color);
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}
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if (cornername & 0x2) {
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drawFastVLine(x0-x, y0-y, 2*y+1+delta, color);
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drawFastVLine(x0-y, y0-x, 2*x+1+delta, color);
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}
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}
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}
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// bresenham's algorithm - thx wikpedia
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void Matrix::drawLine(int16_t x0, int16_t y0,
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int16_t x1, int16_t y1,
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uint16_t color) {
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int16_t steep = abs(y1 - y0) > abs(x1 - x0);
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if (steep) {
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matrix_swap(x0, y0);
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matrix_swap(x1, y1);
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}
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if (x0 > x1) {
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matrix_swap(x0, x1);
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matrix_swap(y0, y1);
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}
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int16_t dx, dy;
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dx = x1 - x0;
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dy = abs(y1 - y0);
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int16_t err = dx / 2;
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int16_t ystep;
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if (y0 < y1) {
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ystep = 1;
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} else {
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ystep = -1;
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}
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for (; x0<=x1; x0++) {
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if (steep) {
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drawPixel(y0, x0, color);
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} else {
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drawPixel(x0, y0, color);
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}
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err -= dy;
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if (err < 0) {
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y0 += ystep;
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err += dx;
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}
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}
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}
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// draw a rectangle
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void Matrix::drawRect(int16_t x, int16_t y,
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int16_t w, int16_t h,
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uint16_t color) {
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drawFastHLine(x, y, w, color);
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drawFastHLine(x, y+h-1, w, color);
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drawFastVLine(x, y, h, color);
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drawFastVLine(x+w-1, y, h, color);
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}
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void Matrix::drawFastVLine(int16_t x, int16_t y,
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int16_t h, uint16_t color) {
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// stupidest version - update in subclasses if desired!
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drawLine(x, y, x, y+h-1, color);
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}
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void Matrix::drawFastHLine(int16_t x, int16_t y,
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int16_t w, uint16_t color) {
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// stupidest version - update in subclasses if desired!
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drawLine(x, y, x+w-1, y, color);
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}
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void Matrix::fillRect(int16_t x, int16_t y, int16_t w, int16_t h,
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uint16_t color) {
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// stupidest version - update in subclasses if desired!
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for (int16_t i=x; i<x+w; i++) {
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drawFastVLine(i, y, h, color);
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}
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}
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void Matrix::write(uint16_t color) {
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fillRect(0, 0, _width, _height, color);
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}
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// draw a rounded rectangle!
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void Matrix::drawRoundRect(int16_t x, int16_t y, int16_t w,
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int16_t h, int16_t r, uint16_t color) {
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// smarter version
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drawFastHLine(x+r , y , w-2*r, color); // Top
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drawFastHLine(x+r , y+h-1, w-2*r, color); // Bottom
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drawFastVLine( x , y+r , h-2*r, color); // Left
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drawFastVLine( x+w-1, y+r , h-2*r, color); // Right
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// draw four corners
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drawCircleHelper(x+r , y+r , r, 1, color);
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drawCircleHelper(x+w-r-1, y+r , r, 2, color);
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drawCircleHelper(x+w-r-1, y+h-r-1, r, 4, color);
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drawCircleHelper(x+r , y+h-r-1, r, 8, color);
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}
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// fill a rounded rectangle!
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void Matrix::fillRoundRect(int16_t x, int16_t y, int16_t w,
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int16_t h, int16_t r, uint16_t color) {
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// smarter version
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fillRect(x+r, y, w-2*r, h, color);
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// draw four corners
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fillCircleHelper(x+w-r-1, y+r, r, 1, h-2*r-1, color);
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fillCircleHelper(x+r , y+r, r, 2, h-2*r-1, color);
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}
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// draw a triangle!
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void Matrix::drawTriangle(int16_t x0, int16_t y0,
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int16_t x1, int16_t y1,
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int16_t x2, int16_t y2, uint16_t color) {
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drawLine(x0, y0, x1, y1, color);
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drawLine(x1, y1, x2, y2, color);
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drawLine(x2, y2, x0, y0, color);
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}
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// fill a triangle!
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void Matrix::fillTriangle ( int16_t x0, int16_t y0,
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int16_t x1, int16_t y1,
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int16_t x2, int16_t y2, uint16_t color) {
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int16_t a, b, y, last;
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// Sort coordinates by Y order (y2 >= y1 >= y0)
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if (y0 > y1) {
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matrix_swap(y0, y1); matrix_swap(x0, x1);
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}
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if (y1 > y2) {
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matrix_swap(y2, y1); matrix_swap(x2, x1);
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}
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if (y0 > y1) {
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matrix_swap(y0, y1); matrix_swap(x0, x1);
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}
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if(y0 == y2) { // Handle awkward all-on-same-line case as its own thing
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a = b = x0;
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if(x1 < a) a = x1;
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else if(x1 > b) b = x1;
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if(x2 < a) a = x2;
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else if(x2 > b) b = x2;
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drawFastHLine(a, y0, b-a+1, color);
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return;
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}
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int16_t
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dx01 = x1 - x0,
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dy01 = y1 - y0,
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dx02 = x2 - x0,
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dy02 = y2 - y0,
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dx12 = x2 - x1,
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dy12 = y2 - y1,
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sa = 0,
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sb = 0;
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// For upper part of triangle, find scanline crossings for segments
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// 0-1 and 0-2. If y1=y2 (flat-bottomed triangle), the scanline y1
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// is included here (and second loop will be skipped, avoiding a /0
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// error there), otherwise scanline y1 is skipped here and handled
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// in the second loop...which also avoids a /0 error here if y0=y1
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// (flat-topped triangle).
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if(y1 == y2) last = y1; // Include y1 scanline
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else last = y1-1; // Skip it
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for(y=y0; y<=last; y++) {
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a = x0 + sa / dy01;
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b = x0 + sb / dy02;
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sa += dx01;
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sb += dx02;
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/* longhand:
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a = x0 + (x1 - x0) * (y - y0) / (y1 - y0);
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b = x0 + (x2 - x0) * (y - y0) / (y2 - y0);
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*/
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if(a > b) matrix_swap(a,b);
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drawFastHLine(a, y, b-a+1, color);
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}
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// For lower part of triangle, find scanline crossings for segments
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// 0-2 and 1-2. This loop is skipped if y1=y2.
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sa = dx12 * (y - y1);
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sb = dx02 * (y - y0);
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for(; y<=y2; y++) {
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a = x1 + sa / dy12;
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b = x0 + sb / dy02;
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sa += dx12;
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sb += dx02;
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/* longhand:
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a = x1 + (x2 - x1) * (y - y1) / (y2 - y1);
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b = x0 + (x2 - x0) * (y - y0) / (y2 - y0);
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*/
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if(a > b) matrix_swap(a,b);
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drawFastHLine(a, y, b-a+1, color);
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}
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}
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void Matrix::scrollMessage(String s,int displayScrollSpeed){
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int a = s.length();
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setTextSize(1);
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setTextWrap(false); // we dont want text to wrap so it scrolls nicely
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setTextColor(MATRIX_LED_ON);
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for (int8_t x=7; x>=-a*6; x--) {
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clear();
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setCursor(x,0);
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print(s);
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write();
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delay(displayScrollSpeed);
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}
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}
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void Matrix::scrollMessage(int num,int displayScrollSpeed){
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String s = String("") + num;
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s += "";
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int a = s.length();
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setTextSize(1);
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setTextWrap(false); // we dont want text to wrap so it scrolls nicely
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setTextColor(MATRIX_LED_ON);
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for (int8_t x=7; x>=-a*6; x--) {
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clear();
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setCursor(x,0);
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print(s);
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write();
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delay(displayScrollSpeed);
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}
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}
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void Matrix::scrollMessage(float num,int displayScrollSpeed){
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String s = String("") + num;
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s += "";
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int a = s.length();
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setTextSize(1);
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setTextWrap(false); // we dont want text to wrap so it scrolls nicely
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setTextColor(MATRIX_LED_ON);
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for (int8_t x=7; x>=-a*6; x--) {
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clear();
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setCursor(x,0);
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print(s);
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write();
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delay(displayScrollSpeed);
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}
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}
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size_t Matrix::write(uint8_t c) {
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if (c == '\n') {
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cursor_y += textsize*8;
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cursor_x = 0;
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} else if (c == '\r') {
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// skip em
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} else {
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drawChar(cursor_x, cursor_y, c, textcolor, textbgcolor, textsize);
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cursor_x += textsize*6;
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if (wrap && (cursor_x > (_width - textsize*6))) {
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cursor_y += textsize*8;
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cursor_x = 0;
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}
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}
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#if ARDUINO >= 100
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return 1;
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#endif
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}
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// draw a character
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void Matrix::drawChar(int16_t x, int16_t y, unsigned char c,
|
||||
uint16_t color, uint16_t bg, uint8_t size) {
|
||||
|
||||
if((x >= _width) || // Clip right
|
||||
(y >= _height) || // Clip bottom
|
||||
((x + 5 * size - 1) < 0) || // Clip left
|
||||
((y + 8 * size - 1) < 0)) // Clip top
|
||||
return;
|
||||
|
||||
for (int8_t i=0; i<6; i++ ) {
|
||||
uint8_t line;
|
||||
if (i == 5)
|
||||
line = 0x0;
|
||||
else
|
||||
line = pgm_read_byte(font+(c*5)+i);
|
||||
for (int8_t j = 7; j>=0; j--) {
|
||||
if (line & 0x1) {
|
||||
if (size == 1) // default size
|
||||
drawPixel(x+i, y+j, color);
|
||||
else { // big size
|
||||
fillRect(x+(i*size), y+(j*size), size, size, color);
|
||||
}
|
||||
} else if (bg != color) {
|
||||
if (size == 1) // default size
|
||||
drawPixel(x+i, y+j, bg);
|
||||
else { // big size
|
||||
fillRect(x+i*size, y+j*size, size, size, bg);
|
||||
}
|
||||
}
|
||||
line >>= 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Matrix::setCursor(int16_t x, int16_t y) {
|
||||
cursor_x = x;
|
||||
cursor_y = y;
|
||||
}
|
||||
|
||||
|
||||
void Matrix::setTextSize(uint8_t s) {
|
||||
textsize = (s > 0) ? s : 1;
|
||||
}
|
||||
|
||||
void Matrix::setTextColor(uint16_t c) {
|
||||
textcolor = c;
|
||||
textbgcolor = c;
|
||||
// for 'transparent' background, we'll set the bg
|
||||
// to the same as fg instead of using a flag
|
||||
}
|
||||
|
||||
void Matrix::setTextColor(uint16_t c, uint16_t b) {
|
||||
textcolor = c;
|
||||
textbgcolor = b;
|
||||
}
|
||||
|
||||
void Matrix::setTextWrap(boolean w) {
|
||||
wrap = w;
|
||||
}
|
||||
|
||||
uint8_t Matrix::getRotation(void) {
|
||||
rotation %= 4;
|
||||
return rotation;
|
||||
}
|
||||
|
||||
void Matrix::setRotation(uint8_t x) {
|
||||
x %= 4; // cant be higher than 3
|
||||
rotation = x;
|
||||
switch (x) {
|
||||
case 0:
|
||||
case 2:
|
||||
_width = WIDTH;
|
||||
_height = HEIGHT;
|
||||
break;
|
||||
case 1:
|
||||
case 3:
|
||||
_width = HEIGHT;
|
||||
_height = WIDTH;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void Matrix::invertDisplay(boolean i) {
|
||||
// do nothing, can be subclassed
|
||||
}
|
||||
|
||||
// return the size of the display which depends on the rotation!
|
||||
int16_t Matrix::width(void) {
|
||||
return _width;
|
||||
}
|
||||
|
||||
int16_t Matrix::height(void) {
|
||||
return _height;
|
||||
}
|
||||
|
||||
|
||||
void Matrix::IICbegin(uint8_t sdapin,uint8_t sclpin)
|
||||
{
|
||||
SDA_pin = sdapin;
|
||||
pinMode(SDA_pin,OUTPUT);
|
||||
digitalWrite(SDA_pin,HIGH);
|
||||
SCL_pin = sclpin;
|
||||
pinMode(SCL_pin,OUTPUT);
|
||||
digitalWrite(SCL_pin,HIGH);
|
||||
}
|
||||
bool Matrix::IICstart(uint8_t addr)
|
||||
{
|
||||
digitalWrite(SDA_pin, LOW);
|
||||
delayMicroseconds(I2C_DELAY_USEC);
|
||||
digitalWrite(SCL_pin, LOW);
|
||||
return IICwrite(addr);
|
||||
}
|
||||
bool Matrix::IICrestart(uint8_t addr)
|
||||
{
|
||||
digitalWrite(SDA_pin, HIGH);
|
||||
digitalWrite(SCL_pin, HIGH);
|
||||
delayMicroseconds(I2C_DELAY_USEC);
|
||||
return IICstart(addr);
|
||||
}
|
||||
void Matrix::IICstop()
|
||||
{
|
||||
digitalWrite(SDA_pin,LOW);
|
||||
delayMicroseconds(I2C_DELAY_USEC);
|
||||
digitalWrite(SCL_pin,HIGH);
|
||||
delayMicroseconds(I2C_DELAY_USEC);
|
||||
digitalWrite(SDA_pin,HIGH);
|
||||
delayMicroseconds(I2C_DELAY_USEC);
|
||||
}
|
||||
uint8_t Matrix::IICread(uint8_t last) {
|
||||
uint8_t b = 0;
|
||||
// make sure pull-up enabled
|
||||
digitalWrite(SDA_pin, HIGH);
|
||||
pinMode(SDA_pin, INPUT);
|
||||
// read byte
|
||||
for (uint8_t i = 0; i < 8; i++) {
|
||||
// don't change this loop unless you verify the change with a scope
|
||||
b <<= 1;
|
||||
delayMicroseconds(I2C_DELAY_USEC);
|
||||
digitalWrite(SCL_pin, HIGH);
|
||||
if (digitalRead(SDA_pin)) {b |= 1;}
|
||||
//else b &= 0;
|
||||
digitalWrite(SCL_pin, LOW);
|
||||
}
|
||||
// send Ack or Nak
|
||||
pinMode(SDA_pin, OUTPUT);
|
||||
digitalWrite(SDA_pin, last);
|
||||
digitalWrite(SCL_pin, HIGH);
|
||||
delayMicroseconds(I2C_DELAY_USEC);
|
||||
digitalWrite(SCL_pin, LOW);
|
||||
digitalWrite(SDA_pin, LOW);
|
||||
return b;
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
/**
|
||||
* Write a byte.
|
||||
*
|
||||
* \param[in] data The byte to send.
|
||||
*
|
||||
* \return The value true, 1, if the slave returned an Ack or false for Nak.
|
||||
*/
|
||||
bool Matrix::IICwrite(uint8_t data) {
|
||||
// write byte
|
||||
for (uint8_t m = 0X80; m != 0; m >>= 1) {
|
||||
// don't change this loop unless you verify the change with a scope
|
||||
digitalWrite(SDA_pin, m & data);
|
||||
digitalWrite(SCL_pin, HIGH);
|
||||
delayMicroseconds(I2C_DELAY_USEC);
|
||||
digitalWrite(SCL_pin, LOW);
|
||||
}
|
||||
// get Ack or Nak
|
||||
pinMode(SDA_pin, INPUT);
|
||||
// enable pullup
|
||||
digitalWrite(SDA_pin, HIGH);
|
||||
digitalWrite(SCL_pin, HIGH);
|
||||
uint8_t rtn = digitalRead(SDA_pin);
|
||||
digitalWrite(SCL_pin, LOW);
|
||||
pinMode(SDA_pin, OUTPUT);
|
||||
digitalWrite(SDA_pin, LOW);
|
||||
return rtn == 0;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
87
arduino-cli/libraries/Matrix/Matrix.h
Normal file
87
arduino-cli/libraries/Matrix/Matrix.h
Normal file
@@ -0,0 +1,87 @@
|
||||
#ifndef _MATRIX_H
|
||||
#define _MATRIX_H
|
||||
|
||||
#include "Arduino.h"
|
||||
#include "Print.h"
|
||||
#include "glcdfont.c"
|
||||
#include <avr/pgmspace.h>
|
||||
|
||||
#define MATRIX_LED_ON 2
|
||||
#define MATRIX_LED_OFF 0
|
||||
|
||||
#define HT16K33_BLINK_CMD 0x80
|
||||
#define HT16K33_BLINK_DISPLAYON 0x01
|
||||
#define HT16K33_BLINK_OFF 0
|
||||
#define HT16K33_BLINK_2HZ 1
|
||||
#define HT16K33_BLINK_1HZ 2
|
||||
#define HT16K33_BLINK_HALFHZ 3
|
||||
|
||||
//#define HT16K33_CMD_BRIGHTNESS 0x0E
|
||||
#define matrix_swap(a, b) { int16_t t = a; a = b; b = t; }
|
||||
// this is the raw HT16K33 controller
|
||||
|
||||
|
||||
class Matrix : public Print{
|
||||
public:
|
||||
Matrix(uint8_t sda_port,uint8_t scl_port);
|
||||
void begin(uint8_t _addr);
|
||||
void setBrightness(uint8_t b);
|
||||
void blinkRate(uint8_t b);
|
||||
void write(void);
|
||||
void clear(void);
|
||||
void scrollMessage(String s,int displayScrollSpeed);
|
||||
void scrollMessage(int num, int displayScrollSpeed);
|
||||
void scrollMessage(float num, int displayScrollSpeed);
|
||||
uint16_t displaybuffer[8];
|
||||
void drawPixel(int16_t x, int16_t y, uint16_t color);
|
||||
void init(uint8_t a);
|
||||
void constructor(int16_t w, int16_t h);
|
||||
void invertDisplay(boolean i);
|
||||
void drawLine(int16_t x0, int16_t y0, int16_t x1, int16_t y1, uint16_t color);
|
||||
void drawFastVLine(int16_t x, int16_t y, int16_t h, uint16_t color);
|
||||
void drawFastHLine(int16_t x, int16_t y, int16_t w, uint16_t color);
|
||||
void drawRect(int16_t x, int16_t y, int16_t w, int16_t h, uint16_t color);
|
||||
void fillRect(int16_t x, int16_t y, int16_t w, int16_t h, uint16_t color);
|
||||
void fillScreen(uint16_t color);
|
||||
void write(uint16_t color);
|
||||
void drawCircle(int16_t x0, int16_t y0, int16_t r, uint16_t color);
|
||||
void drawCircleHelper(int16_t x0, int16_t y0, int16_t r, uint8_t cornername, uint16_t color);
|
||||
void fillCircle(int16_t x0, int16_t y0, int16_t r, uint16_t color);
|
||||
void fillCircleHelper(int16_t x0, int16_t y0, int16_t r, uint8_t cornername, int16_t delta, uint16_t color);
|
||||
void drawTriangle(int16_t x0, int16_t y0, int16_t x1, int16_t y1, int16_t x2, int16_t y2, uint16_t color);
|
||||
void fillTriangle(int16_t x0, int16_t y0, int16_t x1, int16_t y1, int16_t x2, int16_t y2, uint16_t color);
|
||||
void drawRoundRect(int16_t x0, int16_t y0, int16_t w, int16_t h, int16_t radius, uint16_t color);
|
||||
void fillRoundRect(int16_t x0, int16_t y0, int16_t w, int16_t h, int16_t radius, uint16_t color);
|
||||
// void drawBitmap(int16_t x, int16_t y, const uint8_t *bitmap, int16_t w, int16_t h, uint16_t color);
|
||||
void drawChar(int16_t x, int16_t y, unsigned char c, uint16_t color, uint16_t bg, uint8_t size);
|
||||
virtual size_t write(uint8_t);
|
||||
void setCursor(int16_t x, int16_t y);
|
||||
void setTextColor(uint16_t c);
|
||||
void setTextColor(uint16_t c, uint16_t bg);
|
||||
void setTextSize(uint8_t s);
|
||||
void setTextWrap(boolean w);
|
||||
int16_t height(void);
|
||||
int16_t width(void);
|
||||
void setRotation(uint8_t r);
|
||||
uint8_t getRotation(void);
|
||||
uint8_t SCL_pin,SDA_pin;
|
||||
protected:
|
||||
int16_t WIDTH, HEIGHT; // this is the 'raw' display w/h - never changes
|
||||
int16_t _width, _height; // dependent on rotation
|
||||
int16_t cursor_x, cursor_y;
|
||||
uint16_t textcolor, textbgcolor;
|
||||
uint8_t textsize;
|
||||
uint8_t rotation;
|
||||
boolean wrap; // If set, 'wrap' text at right edge of display
|
||||
private:
|
||||
uint8_t i2c_addr;
|
||||
void IICbegin(uint8_t sdapin,uint8_t sclpin);
|
||||
bool IICstart(uint8_t addr);
|
||||
bool IICrestart(uint8_t addr);
|
||||
void IICstop();
|
||||
uint8_t IICread(uint8_t last);
|
||||
bool IICwrite(uint8_t data);
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
24
arduino-cli/libraries/Matrix/gfxfont.h
Normal file
24
arduino-cli/libraries/Matrix/gfxfont.h
Normal file
@@ -0,0 +1,24 @@
|
||||
// Font structures for newer Adafruit_GFX (1.1 and later).
|
||||
// Example fonts are included in 'Fonts' directory.
|
||||
// To use a font in your Arduino sketch, #include the corresponding .h
|
||||
// file and pass address of GFXfont struct to setFont(). Pass NULL to
|
||||
// revert to 'classic' fixed-space bitmap font.
|
||||
|
||||
#ifndef _GFXFONT_H_
|
||||
#define _GFXFONT_H_
|
||||
|
||||
typedef struct { // Data stored PER GLYPH
|
||||
uint16_t bitmapOffset; // Pointer into GFXfont->bitmap
|
||||
uint8_t width, height; // Bitmap dimensions in pixels
|
||||
uint8_t xAdvance; // Distance to advance cursor (x axis)
|
||||
int8_t xOffset, yOffset; // Dist from cursor pos to UL corner
|
||||
} GFXglyph;
|
||||
|
||||
typedef struct { // Data stored for FONT AS A WHOLE:
|
||||
uint8_t *bitmap; // Glyph bitmaps, concatenated
|
||||
GFXglyph *glyph; // Glyph array
|
||||
uint8_t first, last; // ASCII extents
|
||||
uint8_t yAdvance; // Newline distance (y axis)
|
||||
} GFXfont;
|
||||
|
||||
#endif // _GFXFONT_H_
|
||||
276
arduino-cli/libraries/Matrix/glcdfont.c
Normal file
276
arduino-cli/libraries/Matrix/glcdfont.c
Normal file
@@ -0,0 +1,276 @@
|
||||
// This is the 'classic' fixed-space bitmap font for Adafruit_GFX since 1.0.
|
||||
// See gfxfont.h for newer custom bitmap font info.
|
||||
|
||||
#ifndef FONT5X7_H
|
||||
#define FONT5X7_H
|
||||
|
||||
#ifdef __AVR__
|
||||
#include <avr/io.h>
|
||||
#include <avr/pgmspace.h>
|
||||
#elif defined(ESP8266)
|
||||
#include <pgmspace.h>
|
||||
#else
|
||||
#define PROGMEM
|
||||
#endif
|
||||
|
||||
// Standard ASCII 5x7 font
|
||||
|
||||
static const unsigned char font[] PROGMEM = {
|
||||
0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x3E, 0x5B, 0x4F, 0x5B, 0x3E,
|
||||
0x3E, 0x6B, 0x4F, 0x6B, 0x3E,
|
||||
0x1C, 0x3E, 0x7C, 0x3E, 0x1C,
|
||||
0x18, 0x3C, 0x7E, 0x3C, 0x18,
|
||||
0x1C, 0x57, 0x7D, 0x57, 0x1C,
|
||||
0x1C, 0x5E, 0x7F, 0x5E, 0x1C,
|
||||
0x00, 0x18, 0x3C, 0x18, 0x00,
|
||||
0xFF, 0xE7, 0xC3, 0xE7, 0xFF,
|
||||
0x00, 0x18, 0x24, 0x18, 0x00,
|
||||
0xFF, 0xE7, 0xDB, 0xE7, 0xFF,
|
||||
0x30, 0x48, 0x3A, 0x06, 0x0E,
|
||||
0x26, 0x29, 0x79, 0x29, 0x26,
|
||||
0x40, 0x7F, 0x05, 0x05, 0x07,
|
||||
0x40, 0x7F, 0x05, 0x25, 0x3F,
|
||||
0x5A, 0x3C, 0xE7, 0x3C, 0x5A,
|
||||
0x7F, 0x3E, 0x1C, 0x1C, 0x08,
|
||||
0x08, 0x1C, 0x1C, 0x3E, 0x7F,
|
||||
0x14, 0x22, 0x7F, 0x22, 0x14,
|
||||
0x5F, 0x5F, 0x00, 0x5F, 0x5F,
|
||||
0x06, 0x09, 0x7F, 0x01, 0x7F,
|
||||
0x00, 0x66, 0x89, 0x95, 0x6A,
|
||||
0x60, 0x60, 0x60, 0x60, 0x60,
|
||||
0x94, 0xA2, 0xFF, 0xA2, 0x94,
|
||||
0x08, 0x04, 0x7E, 0x04, 0x08,
|
||||
0x10, 0x20, 0x7E, 0x20, 0x10,
|
||||
0x08, 0x08, 0x2A, 0x1C, 0x08,
|
||||
0x08, 0x1C, 0x2A, 0x08, 0x08,
|
||||
0x1E, 0x10, 0x10, 0x10, 0x10,
|
||||
0x0C, 0x1E, 0x0C, 0x1E, 0x0C,
|
||||
0x30, 0x38, 0x3E, 0x38, 0x30,
|
||||
0x06, 0x0E, 0x3E, 0x0E, 0x06,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x5F, 0x00, 0x00,
|
||||
0x00, 0x07, 0x00, 0x07, 0x00,
|
||||
0x14, 0x7F, 0x14, 0x7F, 0x14,
|
||||
0x24, 0x2A, 0x7F, 0x2A, 0x12,
|
||||
0x23, 0x13, 0x08, 0x64, 0x62,
|
||||
0x36, 0x49, 0x56, 0x20, 0x50,
|
||||
0x00, 0x08, 0x07, 0x03, 0x00,
|
||||
0x00, 0x1C, 0x22, 0x41, 0x00,
|
||||
0x00, 0x41, 0x22, 0x1C, 0x00,
|
||||
0x2A, 0x1C, 0x7F, 0x1C, 0x2A,
|
||||
0x08, 0x08, 0x3E, 0x08, 0x08,
|
||||
0x00, 0x80, 0x70, 0x30, 0x00,
|
||||
0x08, 0x08, 0x08, 0x08, 0x08,
|
||||
0x00, 0x00, 0x60, 0x60, 0x00,
|
||||
0x20, 0x10, 0x08, 0x04, 0x02,
|
||||
0x3E, 0x51, 0x49, 0x45, 0x3E,
|
||||
0x00, 0x42, 0x7F, 0x40, 0x00,
|
||||
0x72, 0x49, 0x49, 0x49, 0x46,
|
||||
0x21, 0x41, 0x49, 0x4D, 0x33,
|
||||
0x18, 0x14, 0x12, 0x7F, 0x10,
|
||||
0x27, 0x45, 0x45, 0x45, 0x39,
|
||||
0x3C, 0x4A, 0x49, 0x49, 0x31,
|
||||
0x41, 0x21, 0x11, 0x09, 0x07,
|
||||
0x36, 0x49, 0x49, 0x49, 0x36,
|
||||
0x46, 0x49, 0x49, 0x29, 0x1E,
|
||||
0x00, 0x00, 0x14, 0x00, 0x00,
|
||||
0x00, 0x40, 0x34, 0x00, 0x00,
|
||||
0x00, 0x08, 0x14, 0x22, 0x41,
|
||||
0x14, 0x14, 0x14, 0x14, 0x14,
|
||||
0x00, 0x41, 0x22, 0x14, 0x08,
|
||||
0x02, 0x01, 0x59, 0x09, 0x06,
|
||||
0x3E, 0x41, 0x5D, 0x59, 0x4E,
|
||||
0x7C, 0x12, 0x11, 0x12, 0x7C,
|
||||
0x7F, 0x49, 0x49, 0x49, 0x36,
|
||||
0x3E, 0x41, 0x41, 0x41, 0x22,
|
||||
0x7F, 0x41, 0x41, 0x41, 0x3E,
|
||||
0x7F, 0x49, 0x49, 0x49, 0x41,
|
||||
0x7F, 0x09, 0x09, 0x09, 0x01,
|
||||
0x3E, 0x41, 0x41, 0x51, 0x73,
|
||||
0x7F, 0x08, 0x08, 0x08, 0x7F,
|
||||
0x00, 0x41, 0x7F, 0x41, 0x00,
|
||||
0x20, 0x40, 0x41, 0x3F, 0x01,
|
||||
0x7F, 0x08, 0x14, 0x22, 0x41,
|
||||
0x7F, 0x40, 0x40, 0x40, 0x40,
|
||||
0x7F, 0x02, 0x1C, 0x02, 0x7F,
|
||||
0x7F, 0x04, 0x08, 0x10, 0x7F,
|
||||
0x3E, 0x41, 0x41, 0x41, 0x3E,
|
||||
0x7F, 0x09, 0x09, 0x09, 0x06,
|
||||
0x3E, 0x41, 0x51, 0x21, 0x5E,
|
||||
0x7F, 0x09, 0x19, 0x29, 0x46,
|
||||
0x26, 0x49, 0x49, 0x49, 0x32,
|
||||
0x03, 0x01, 0x7F, 0x01, 0x03,
|
||||
0x3F, 0x40, 0x40, 0x40, 0x3F,
|
||||
0x1F, 0x20, 0x40, 0x20, 0x1F,
|
||||
0x3F, 0x40, 0x38, 0x40, 0x3F,
|
||||
0x63, 0x14, 0x08, 0x14, 0x63,
|
||||
0x03, 0x04, 0x78, 0x04, 0x03,
|
||||
0x61, 0x59, 0x49, 0x4D, 0x43,
|
||||
0x00, 0x7F, 0x41, 0x41, 0x41,
|
||||
0x02, 0x04, 0x08, 0x10, 0x20,
|
||||
0x00, 0x41, 0x41, 0x41, 0x7F,
|
||||
0x04, 0x02, 0x01, 0x02, 0x04,
|
||||
0x40, 0x40, 0x40, 0x40, 0x40,
|
||||
0x00, 0x03, 0x07, 0x08, 0x00,
|
||||
0x20, 0x54, 0x54, 0x78, 0x40,
|
||||
0x7F, 0x28, 0x44, 0x44, 0x38,
|
||||
0x38, 0x44, 0x44, 0x44, 0x28,
|
||||
0x38, 0x44, 0x44, 0x28, 0x7F,
|
||||
0x38, 0x54, 0x54, 0x54, 0x18,
|
||||
0x00, 0x08, 0x7E, 0x09, 0x02,
|
||||
0x18, 0xA4, 0xA4, 0x9C, 0x78,
|
||||
0x7F, 0x08, 0x04, 0x04, 0x78,
|
||||
0x00, 0x44, 0x7D, 0x40, 0x00,
|
||||
0x20, 0x40, 0x40, 0x3D, 0x00,
|
||||
0x7F, 0x10, 0x28, 0x44, 0x00,
|
||||
0x00, 0x41, 0x7F, 0x40, 0x00,
|
||||
0x7C, 0x04, 0x78, 0x04, 0x78,
|
||||
0x7C, 0x08, 0x04, 0x04, 0x78,
|
||||
0x38, 0x44, 0x44, 0x44, 0x38,
|
||||
0xFC, 0x18, 0x24, 0x24, 0x18,
|
||||
0x18, 0x24, 0x24, 0x18, 0xFC,
|
||||
0x7C, 0x08, 0x04, 0x04, 0x08,
|
||||
0x48, 0x54, 0x54, 0x54, 0x24,
|
||||
0x04, 0x04, 0x3F, 0x44, 0x24,
|
||||
0x3C, 0x40, 0x40, 0x20, 0x7C,
|
||||
0x1C, 0x20, 0x40, 0x20, 0x1C,
|
||||
0x3C, 0x40, 0x30, 0x40, 0x3C,
|
||||
0x44, 0x28, 0x10, 0x28, 0x44,
|
||||
0x4C, 0x90, 0x90, 0x90, 0x7C,
|
||||
0x44, 0x64, 0x54, 0x4C, 0x44,
|
||||
0x00, 0x08, 0x36, 0x41, 0x00,
|
||||
0x00, 0x00, 0x77, 0x00, 0x00,
|
||||
0x00, 0x41, 0x36, 0x08, 0x00,
|
||||
0x02, 0x01, 0x02, 0x04, 0x02,
|
||||
0x3C, 0x26, 0x23, 0x26, 0x3C,
|
||||
0x1E, 0xA1, 0xA1, 0x61, 0x12,
|
||||
0x3A, 0x40, 0x40, 0x20, 0x7A,
|
||||
0x38, 0x54, 0x54, 0x55, 0x59,
|
||||
0x21, 0x55, 0x55, 0x79, 0x41,
|
||||
0x22, 0x54, 0x54, 0x78, 0x42, // a-umlaut
|
||||
0x21, 0x55, 0x54, 0x78, 0x40,
|
||||
0x20, 0x54, 0x55, 0x79, 0x40,
|
||||
0x0C, 0x1E, 0x52, 0x72, 0x12,
|
||||
0x39, 0x55, 0x55, 0x55, 0x59,
|
||||
0x39, 0x54, 0x54, 0x54, 0x59,
|
||||
0x39, 0x55, 0x54, 0x54, 0x58,
|
||||
0x00, 0x00, 0x45, 0x7C, 0x41,
|
||||
0x00, 0x02, 0x45, 0x7D, 0x42,
|
||||
0x00, 0x01, 0x45, 0x7C, 0x40,
|
||||
0x7D, 0x12, 0x11, 0x12, 0x7D, // A-umlaut
|
||||
0xF0, 0x28, 0x25, 0x28, 0xF0,
|
||||
0x7C, 0x54, 0x55, 0x45, 0x00,
|
||||
0x20, 0x54, 0x54, 0x7C, 0x54,
|
||||
0x7C, 0x0A, 0x09, 0x7F, 0x49,
|
||||
0x32, 0x49, 0x49, 0x49, 0x32,
|
||||
0x3A, 0x44, 0x44, 0x44, 0x3A, // o-umlaut
|
||||
0x32, 0x4A, 0x48, 0x48, 0x30,
|
||||
0x3A, 0x41, 0x41, 0x21, 0x7A,
|
||||
0x3A, 0x42, 0x40, 0x20, 0x78,
|
||||
0x00, 0x9D, 0xA0, 0xA0, 0x7D,
|
||||
0x3D, 0x42, 0x42, 0x42, 0x3D, // O-umlaut
|
||||
0x3D, 0x40, 0x40, 0x40, 0x3D,
|
||||
0x3C, 0x24, 0xFF, 0x24, 0x24,
|
||||
0x48, 0x7E, 0x49, 0x43, 0x66,
|
||||
0x2B, 0x2F, 0xFC, 0x2F, 0x2B,
|
||||
0xFF, 0x09, 0x29, 0xF6, 0x20,
|
||||
0xC0, 0x88, 0x7E, 0x09, 0x03,
|
||||
0x20, 0x54, 0x54, 0x79, 0x41,
|
||||
0x00, 0x00, 0x44, 0x7D, 0x41,
|
||||
0x30, 0x48, 0x48, 0x4A, 0x32,
|
||||
0x38, 0x40, 0x40, 0x22, 0x7A,
|
||||
0x00, 0x7A, 0x0A, 0x0A, 0x72,
|
||||
0x7D, 0x0D, 0x19, 0x31, 0x7D,
|
||||
0x26, 0x29, 0x29, 0x2F, 0x28,
|
||||
0x26, 0x29, 0x29, 0x29, 0x26,
|
||||
0x30, 0x48, 0x4D, 0x40, 0x20,
|
||||
0x38, 0x08, 0x08, 0x08, 0x08,
|
||||
0x08, 0x08, 0x08, 0x08, 0x38,
|
||||
0x2F, 0x10, 0xC8, 0xAC, 0xBA,
|
||||
0x2F, 0x10, 0x28, 0x34, 0xFA,
|
||||
0x00, 0x00, 0x7B, 0x00, 0x00,
|
||||
0x08, 0x14, 0x2A, 0x14, 0x22,
|
||||
0x22, 0x14, 0x2A, 0x14, 0x08,
|
||||
0x55, 0x00, 0x55, 0x00, 0x55, // #176 (25% block) missing in old code
|
||||
0xAA, 0x55, 0xAA, 0x55, 0xAA, // 50% block
|
||||
0xFF, 0x55, 0xFF, 0x55, 0xFF, // 75% block
|
||||
0x00, 0x00, 0x00, 0xFF, 0x00,
|
||||
0x10, 0x10, 0x10, 0xFF, 0x00,
|
||||
0x14, 0x14, 0x14, 0xFF, 0x00,
|
||||
0x10, 0x10, 0xFF, 0x00, 0xFF,
|
||||
0x10, 0x10, 0xF0, 0x10, 0xF0,
|
||||
0x14, 0x14, 0x14, 0xFC, 0x00,
|
||||
0x14, 0x14, 0xF7, 0x00, 0xFF,
|
||||
0x00, 0x00, 0xFF, 0x00, 0xFF,
|
||||
0x14, 0x14, 0xF4, 0x04, 0xFC,
|
||||
0x14, 0x14, 0x17, 0x10, 0x1F,
|
||||
0x10, 0x10, 0x1F, 0x10, 0x1F,
|
||||
0x14, 0x14, 0x14, 0x1F, 0x00,
|
||||
0x10, 0x10, 0x10, 0xF0, 0x00,
|
||||
0x00, 0x00, 0x00, 0x1F, 0x10,
|
||||
0x10, 0x10, 0x10, 0x1F, 0x10,
|
||||
0x10, 0x10, 0x10, 0xF0, 0x10,
|
||||
0x00, 0x00, 0x00, 0xFF, 0x10,
|
||||
0x10, 0x10, 0x10, 0x10, 0x10,
|
||||
0x10, 0x10, 0x10, 0xFF, 0x10,
|
||||
0x00, 0x00, 0x00, 0xFF, 0x14,
|
||||
0x00, 0x00, 0xFF, 0x00, 0xFF,
|
||||
0x00, 0x00, 0x1F, 0x10, 0x17,
|
||||
0x00, 0x00, 0xFC, 0x04, 0xF4,
|
||||
0x14, 0x14, 0x17, 0x10, 0x17,
|
||||
0x14, 0x14, 0xF4, 0x04, 0xF4,
|
||||
0x00, 0x00, 0xFF, 0x00, 0xF7,
|
||||
0x14, 0x14, 0x14, 0x14, 0x14,
|
||||
0x14, 0x14, 0xF7, 0x00, 0xF7,
|
||||
0x14, 0x14, 0x14, 0x17, 0x14,
|
||||
0x10, 0x10, 0x1F, 0x10, 0x1F,
|
||||
0x14, 0x14, 0x14, 0xF4, 0x14,
|
||||
0x10, 0x10, 0xF0, 0x10, 0xF0,
|
||||
0x00, 0x00, 0x1F, 0x10, 0x1F,
|
||||
0x00, 0x00, 0x00, 0x1F, 0x14,
|
||||
0x00, 0x00, 0x00, 0xFC, 0x14,
|
||||
0x00, 0x00, 0xF0, 0x10, 0xF0,
|
||||
0x10, 0x10, 0xFF, 0x10, 0xFF,
|
||||
0x14, 0x14, 0x14, 0xFF, 0x14,
|
||||
0x10, 0x10, 0x10, 0x1F, 0x00,
|
||||
0x00, 0x00, 0x00, 0xF0, 0x10,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xF0, 0xF0, 0xF0, 0xF0, 0xF0,
|
||||
0xFF, 0xFF, 0xFF, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0xFF, 0xFF,
|
||||
0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
|
||||
0x38, 0x44, 0x44, 0x38, 0x44,
|
||||
0xFC, 0x4A, 0x4A, 0x4A, 0x34, // sharp-s or beta
|
||||
0x7E, 0x02, 0x02, 0x06, 0x06,
|
||||
0x02, 0x7E, 0x02, 0x7E, 0x02,
|
||||
0x63, 0x55, 0x49, 0x41, 0x63,
|
||||
0x38, 0x44, 0x44, 0x3C, 0x04,
|
||||
0x40, 0x7E, 0x20, 0x1E, 0x20,
|
||||
0x06, 0x02, 0x7E, 0x02, 0x02,
|
||||
0x99, 0xA5, 0xE7, 0xA5, 0x99,
|
||||
0x1C, 0x2A, 0x49, 0x2A, 0x1C,
|
||||
0x4C, 0x72, 0x01, 0x72, 0x4C,
|
||||
0x30, 0x4A, 0x4D, 0x4D, 0x30,
|
||||
0x30, 0x48, 0x78, 0x48, 0x30,
|
||||
0xBC, 0x62, 0x5A, 0x46, 0x3D,
|
||||
0x3E, 0x49, 0x49, 0x49, 0x00,
|
||||
0x7E, 0x01, 0x01, 0x01, 0x7E,
|
||||
0x2A, 0x2A, 0x2A, 0x2A, 0x2A,
|
||||
0x44, 0x44, 0x5F, 0x44, 0x44,
|
||||
0x40, 0x51, 0x4A, 0x44, 0x40,
|
||||
0x40, 0x44, 0x4A, 0x51, 0x40,
|
||||
0x00, 0x00, 0xFF, 0x01, 0x03,
|
||||
0xE0, 0x80, 0xFF, 0x00, 0x00,
|
||||
0x08, 0x08, 0x6B, 0x6B, 0x08,
|
||||
0x36, 0x12, 0x36, 0x24, 0x36,
|
||||
0x06, 0x0F, 0x09, 0x0F, 0x06,
|
||||
0x00, 0x00, 0x18, 0x18, 0x00,
|
||||
0x00, 0x00, 0x10, 0x10, 0x00,
|
||||
0x30, 0x40, 0xFF, 0x01, 0x01,
|
||||
0x00, 0x1F, 0x01, 0x01, 0x1E,
|
||||
0x00, 0x19, 0x1D, 0x17, 0x12,
|
||||
0x00, 0x3C, 0x3C, 0x3C, 0x3C,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00 // #255 NBSP
|
||||
};
|
||||
#endif // FONT5X7_H
|
||||
24
arduino-cli/libraries/Matrix/glcdfont.h
Normal file
24
arduino-cli/libraries/Matrix/glcdfont.h
Normal file
@@ -0,0 +1,24 @@
|
||||
// Font structures for newer ArduBits_GFX (1.1 and later).
|
||||
// Example fonts are included in 'Fonts' directory.
|
||||
// To use a font in your Arduino sketch, #include the corresponding .h
|
||||
// file and pass address of GFXfont struct to setFont(). Pass NULL to
|
||||
// revert to 'classic' fixed-space bitmap font.
|
||||
|
||||
#ifndef _GFXFONT_H_
|
||||
#define _GFXFONT_H_
|
||||
|
||||
typedef struct { // Data stored PER GLYPH
|
||||
uint16_t bitmapOffset; // Pointer into GFXfont->bitmap
|
||||
uint8_t width, height; // Bitmap dimensions in pixels
|
||||
uint8_t xAdvance; // Distance to advance cursor (x axis)
|
||||
int8_t xOffset, yOffset; // Dist from cursor pos to UL corner
|
||||
} GFXglyph;
|
||||
|
||||
typedef struct { // Data stored for FONT AS A WHOLE:
|
||||
uint8_t *bitmap; // Glyph bitmaps, concatenated
|
||||
GFXglyph *glyph; // Glyph array
|
||||
uint8_t first, last; // ASCII extents
|
||||
uint8_t yAdvance; // Newline distance (y axis)
|
||||
} GFXfont;
|
||||
|
||||
#endif // _GFXFONT_H_
|
||||
Reference in New Issue
Block a user