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/*
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CustomCharacter.ino
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2013 Copyright (c) Seeed Technology Inc. All right reserved.
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Author:Loovee
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2013-9-18
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Grove - Serial LCD RGB Backlight demo.
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include <Wire.h>
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#include "rgb_lcd.h"
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rgb_lcd lcd;
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// make some custom characters:
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byte heart[8] = {
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0b00000,
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0b01010,
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0b11111,
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0b11111,
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0b11111,
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0b01110,
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0b00100,
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0b00000
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};
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byte smiley[8] = {
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0b00000,
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0b00000,
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0b01010,
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0b00000,
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0b00000,
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0b10001,
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0b01110,
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0b00000
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};
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byte frownie[8] = {
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0b00000,
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0b00000,
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0b01010,
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0b00000,
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0b00000,
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0b00000,
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0b01110,
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0b10001
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};
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byte armsDown[8] = {
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0b00100,
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0b01010,
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0b00100,
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0b00100,
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0b01110,
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0b10101,
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0b00100,
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0b01010
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};
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byte armsUp[8] = {
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0b00100,
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0b01010,
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0b00100,
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0b10101,
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0b01110,
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0b00100,
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0b00100,
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0b01010
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};
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void setup()
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{
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lcd.begin(16, 2);
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#if 1
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// create a new character
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lcd.createChar(0, heart);
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// create a new character
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lcd.createChar(1, smiley);
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// create a new character
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lcd.createChar(2, frownie);
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// create a new character
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lcd.createChar(3, armsDown);
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// create a new character
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lcd.createChar(4, armsUp);
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#endif
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// set up the lcd's number of columns and rows:
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lcd.setCursor(0, 0);
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// Print a message to the lcd.
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lcd.print("I ");
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lcd.write((unsigned char)0);
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lcd.print(" Arduino! ");
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lcd.write(1);
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}
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void loop()
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{
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// read the potentiometer on A0:
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int sensorReading = analogRead(A0);
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// map the result to 200 - 1000:
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int delayTime = map(sensorReading, 0, 1023, 200, 1000);
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// set the cursor to the bottom row, 5th position:
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lcd.setCursor(4, 1);
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// draw the little man, arms down:
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lcd.write(3);
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delay(delayTime);
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lcd.setCursor(4, 1);
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// draw him arms up:
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lcd.write(4);
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delay(delayTime);
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}
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/*********************************************************************************************************
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END FILE
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*********************************************************************************************************/
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