初始化提交

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王立帮
2024-07-20 22:09:06 +08:00
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/*************************************************************
Blynk is a platform with iOS and Android apps to control
Arduino, Raspberry Pi and the likes over the Internet.
You can easily build graphic interfaces for all your
projects by simply dragging and dropping widgets.
Downloads, docs, tutorials: http://www.blynk.cc
Sketch generator: http://examples.blynk.cc
Blynk community: http://community.blynk.cc
Follow us: http://www.fb.com/blynkapp
http://twitter.com/blynk_app
Blynk library is licensed under MIT license
This example code is in public domain.
*************************************************************
This sketch shows how to access EthernetClient directly in Blynk
1. This gives you full control of the connection process.
2. Shows a sensible way of integrating other connectivity hardware,
that was not supported by Blynk out-of-the-box.
NOTE: Pins 10, 11, 12 and 13 are reserved for Ethernet module.
DON'T use them in your sketch directly!
WARNING: If you have an SD card, you may need to disable it
by setting pin 4 to HIGH. Read more here:
https://www.arduino.cc/en/Main/ArduinoEthernetShield
*************************************************************/
/* Comment this out to disable prints and save space */
#define BLYNK_PRINT Serial
#include <SPI.h>
#include <Ethernet.h>
#include <BlynkSimpleStream.h>
// You should get Auth Token in the Blynk App.
// Go to the Project Settings (nut icon).
char auth[] = "YourAuthToken";
// You can specify your board mac adress
byte mac[] = { 0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0xED };
// Ethernet shield and SDcard pins
#define W5100_CS 10
#define SDCARD_CS 4
EthernetClient ethernetClient;
// This function tries to connect to the cloud using TCP
bool connectBlynk()
{
ethernetClient.stop();
return ethernetClient.connect(BLYNK_DEFAULT_DOMAIN, BLYNK_DEFAULT_PORT);
}
void setup()
{
// Debug console
Serial.begin(9600);
// Deselect the SD card
pinMode(SDCARD_CS, OUTPUT);
digitalWrite(SDCARD_CS, HIGH);
// Initialize Ethernet shield
Ethernet.begin(mac);
delay(1000); // Give the Ethernet shield a second to initialize
connectBlynk();
Blynk.begin(ethernetClient, auth);
}
void loop()
{
// Reconnect to Blynk Cloud
if (!ethernetClient.connected()) {
connectBlynk();
return;
}
Blynk.run();
}