初始化提交
This commit is contained in:
@@ -0,0 +1,69 @@
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/*************************************************************
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Blynk is a platform with iOS and Android apps to control
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Arduino, Raspberry Pi and the likes over the Internet.
|
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You can easily build graphic interfaces for all your
|
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projects by simply dragging and dropping widgets.
|
||||
|
||||
Downloads, docs, tutorials: http://www.blynk.cc
|
||||
Sketch generator: http://examples.blynk.cc
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Blynk community: http://community.blynk.cc
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Social networks: http://www.fb.com/blynkapp
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http://twitter.com/blynk_app
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Blynk library is licensed under MIT license
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This example code is in public domain.
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*************************************************************
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This example shows how to use Adafruit Bluefruit LE nRF8001 breakout
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to connect your project to Blynk.
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Note: This requires BLEPeripheral library
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from http://librarymanager/all#BLEPeripheral
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or https://github.com/sandeepmistry/arduino-BLEPeripheral
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NOTE: BLE support is in beta!
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*************************************************************/
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#define BLYNK_USE_DIRECT_CONNECT
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#define BLYNK_PRINT Serial
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#include <BlynkSimpleBLEPeripheral.h>
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#include <BLEPeripheral.h>
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#include <SPI.h>
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// You should get Auth Token in the Blynk App.
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// Go to the Project Settings (nut icon).
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char auth[] = "YourAuthToken";
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// Define pins (varies per shield/board)
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#define BLE_REQ 10
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#define BLE_RDY 2
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#define BLE_RST 9
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// Create ble serial instance, see pinouts above
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BLESerial SerialBLE(BLE_REQ, BLE_RDY, BLE_RST);
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void setup() {
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Serial.begin(9600);
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SerialBLE.setLocalName("Blynk");
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SerialBLE.setDeviceName("Blynk");
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SerialBLE.setAppearance(0x0080);
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SerialBLE.begin();
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Serial.println("Waiting for connections...");
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Blynk.begin(SerialBLE, auth);
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}
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void loop() {
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SerialBLE.poll();
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if (SerialBLE) { // If BLE is connected...
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Blynk.run();
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}
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}
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@@ -0,0 +1,66 @@
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/*************************************************************
|
||||
Blynk is a platform with iOS and Android apps to control
|
||||
Arduino, Raspberry Pi and the likes over the Internet.
|
||||
You can easily build graphic interfaces for all your
|
||||
projects by simply dragging and dropping widgets.
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||||
|
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Downloads, docs, tutorials: http://www.blynk.cc
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Sketch generator: http://examples.blynk.cc
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Blynk community: http://community.blynk.cc
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Social networks: http://www.fb.com/blynkapp
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http://twitter.com/blynk_app
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Blynk library is licensed under MIT license
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This example code is in public domain.
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*************************************************************
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This example shows how to use Adafruit Feather 32u4 BLE
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to connect your project to Blynk.
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Note: This requires BluefruitLE nRF51 library
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from http://librarymanager/all#Adafruit_BluefruitLE_nRF51
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or https://github.com/adafruit/Adafruit_BluefruitLE_nRF51
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NOTE: BLE support is in beta!
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*************************************************************/
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#define BLYNK_USE_DIRECT_CONNECT
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#define BLYNK_PRINT Serial
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#include <BlynkSimpleSerialBLE.h>
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#include <Adafruit_BLE.h>
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#include <Adafruit_BluefruitLE_SPI.h>
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#include <SPI.h>
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// You should get Auth Token in the Blynk App.
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// Go to the Project Settings (nut icon).
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char auth[] = "YourAuthToken";
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// SHARED SPI SETTINGS (see adafruit webpages for details)
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#define BLUEFRUIT_SPI_CS 8
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#define BLUEFRUIT_SPI_IRQ 7
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#define BLUEFRUIT_SPI_RST 4 // Optional but recommended, set to -1 if unused
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#define BLUEFRUIT_VERBOSE_MODE true
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// Create ble instance, see pinouts above
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Adafruit_BluefruitLE_SPI ble(BLUEFRUIT_SPI_CS, BLUEFRUIT_SPI_IRQ, BLUEFRUIT_SPI_RST);
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void setup() {
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Serial.begin(9600);
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ble.begin(BLUEFRUIT_VERBOSE_MODE);
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ble.factoryReset(); // Optional
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ble.setMode(BLUEFRUIT_MODE_DATA);
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Serial.println("Waiting for connections...");
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Blynk.begin(auth, ble);
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}
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void loop() {
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Blynk.run();
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}
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@@ -0,0 +1,64 @@
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/*************************************************************
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Download latest Blynk library here:
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https://github.com/blynkkk/blynk-library/releases/latest
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|
||||
Blynk is a platform with iOS and Android apps to control
|
||||
Arduino, Raspberry Pi and the likes over the Internet.
|
||||
You can easily build graphic interfaces for all your
|
||||
projects by simply dragging and dropping widgets.
|
||||
|
||||
Downloads, docs, tutorials: http://www.blynk.cc
|
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Sketch generator: http://examples.blynk.cc
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Blynk community: http://community.blynk.cc
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Social networks: http://www.fb.com/blynkapp
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http://twitter.com/blynk_app
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Blynk library is licensed under MIT license
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This example code is in public domain.
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*************************************************************
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Note: This requires CurieBLE library
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from http://librarymanager/all#CurieBLE
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Warning: Bluetooth support is in beta!
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*************************************************************/
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//#define BLYNK_USE_DIRECT_CONNECT
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/* Comment this out to disable prints and save space */
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#define BLYNK_PRINT Serial
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#include <BlynkSimpleCurieBLE.h>
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#include <CurieBLE.h>
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// You should get Auth Token in the Blynk App.
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// Go to the Project Settings (nut icon).
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char auth[] = "YourAuthToken";
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BLEPeripheral blePeripheral;
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void setup()
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{
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// Debug console
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Serial.begin(9600);
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delay(1000);
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blePeripheral.setLocalName("Blynk");
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blePeripheral.setDeviceName("Blynk");
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blePeripheral.setAppearance(384);
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Blynk.begin(blePeripheral, auth);
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blePeripheral.begin();
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Serial.println("Waiting for connections...");
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}
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void loop()
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{
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blePeripheral.poll();
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Blynk.run();
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}
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@@ -0,0 +1,72 @@
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/*************************************************************
|
||||
Blynk is a platform with iOS and Android apps to control
|
||||
Arduino, Raspberry Pi and the likes over the Internet.
|
||||
You can easily build graphic interfaces for all your
|
||||
projects by simply dragging and dropping widgets.
|
||||
|
||||
Downloads, docs, tutorials: http://www.blynk.cc
|
||||
Sketch generator: http://examples.blynk.cc
|
||||
Blynk community: http://community.blynk.cc
|
||||
Social networks: http://www.fb.com/blynkapp
|
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http://twitter.com/blynk_app
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Blynk library is licensed under MIT license
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This example code is in public domain.
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*************************************************************
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This example shows how to use BBC Micro:Bit
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to connect your project to Blynk.
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Note: This requires nRF5 support package:
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https://github.com/sandeepmistry/arduino-nRF5
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And BLEPeripheral library
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from http://librarymanager/all#BLEPeripheral
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or https://github.com/sandeepmistry/arduino-BLEPeripheral
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1. Select: Tools -> SoftDevice -> S110
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2. Select: Tools -> Programmer -> CMSIS-DAP
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3. Select: Tools -> nRF5 Flash SoftDevice
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4. Read and Accept License
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5. Verify and Upload Sketch
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NOTE: BLE support is in beta!
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*************************************************************/
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#define BLYNK_USE_DIRECT_CONNECT
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#define BLYNK_PRINT Serial
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#include <BlynkSimpleBLEPeripheral.h>
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#include <BLEPeripheral.h>
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// You should get Auth Token in the Blynk App.
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// Go to the Project Settings (nut icon).
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char auth[] = "YourAuthToken";
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// Create ble serial instance, parameters are ignored for MicroBit
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BLESerial SerialBLE(0, 0, 0);
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void setup() {
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Serial.begin(9600);
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SerialBLE.setLocalName("Blynk");
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SerialBLE.setDeviceName("Blynk");
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SerialBLE.setAppearance(0x0080);
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SerialBLE.begin();
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Serial.println("Waiting for connections...");
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Blynk.begin(SerialBLE, auth);
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}
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void loop() {
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SerialBLE.poll();
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if (SerialBLE) { // If BLE is connected...
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Blynk.run();
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}
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}
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@@ -0,0 +1,65 @@
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/*************************************************************
|
||||
Blynk is a platform with iOS and Android apps to control
|
||||
Arduino, Raspberry Pi and the likes over the Internet.
|
||||
You can easily build graphic interfaces for all your
|
||||
projects by simply dragging and dropping widgets.
|
||||
|
||||
Downloads, docs, tutorials: http://www.blynk.cc
|
||||
Sketch generator: http://examples.blynk.cc
|
||||
Blynk community: http://community.blynk.cc
|
||||
Social networks: http://www.fb.com/blynkapp
|
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http://twitter.com/blynk_app
|
||||
|
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Blynk library is licensed under MIT license
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This example code is in public domain.
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*************************************************************
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This example shows how to use DFRobot Bluno or BLE Link module
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to connect your project to Blynk.
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Please be sure to update your DFRobot firmware to at least V1.97:
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https://github.com/DFRobot/BLE_firmware_V1.9
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For Bluno, read instructions here:
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https://www.dfrobot.com/wiki/index.php/Bluno_SKU:DFR0267
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For BLE-Link, read instructions here:
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https://www.dfrobot.com/wiki/index.php/BLE-Link_(SKU:TEL0073)
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NOTE: BLE support is in beta!
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*************************************************************/
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//#define BLYNK_USE_DIRECT_CONNECT
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// You could use a spare Hardware Serial on boards that have it (like Mega)
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#include <SoftwareSerial.h>
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SoftwareSerial DebugSerial(2, 3); // RX, TX
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#define BLYNK_PRINT DebugSerial
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#include <BlynkSimpleSerialBLE.h>
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// You should get Auth Token in the Blynk App.
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// Go to the Project Settings (nut icon).
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char auth[] = "YourAuthToken";
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void setup()
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{
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// Debug console
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DebugSerial.begin(9600);
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DebugSerial.println("Waiting for connections...");
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// Blynk will work through Serial
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// Do not read or write this serial manually in your sketch
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Serial.begin(115200);
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Blynk.begin(Serial, auth);
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}
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void loop()
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{
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Blynk.run();
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}
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@@ -0,0 +1,55 @@
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/*************************************************************
|
||||
Download latest Blynk library here:
|
||||
https://github.com/blynkkk/blynk-library/releases/latest
|
||||
|
||||
Blynk is a platform with iOS and Android apps to control
|
||||
Arduino, Raspberry Pi and the likes over the Internet.
|
||||
You can easily build graphic interfaces for all your
|
||||
projects by simply dragging and dropping widgets.
|
||||
|
||||
Downloads, docs, tutorials: http://www.blynk.cc
|
||||
Sketch generator: http://examples.blynk.cc
|
||||
Blynk community: http://community.blynk.cc
|
||||
Social networks: http://www.fb.com/blynkapp
|
||||
http://twitter.com/blynk_app
|
||||
|
||||
Blynk library is licensed under MIT license
|
||||
This example code is in public domain.
|
||||
|
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*************************************************************
|
||||
This example shows how to use ESP32 BLE
|
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to connect your project to Blynk.
|
||||
|
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Warning: Bluetooth support is in beta!
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||||
*************************************************************/
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/* Comment this out to disable prints and save space */
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#define BLYNK_PRINT Serial
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#define BLYNK_USE_DIRECT_CONNECT
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#include <BlynkSimpleEsp32_BLE.h>
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#include <BLEDevice.h>
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#include <BLEServer.h>
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// You should get Auth Token in the Blynk App.
|
||||
// Go to the Project Settings (nut icon).
|
||||
char auth[] = "YourAuthToken";
|
||||
|
||||
void setup()
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{
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// Debug console
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Serial.begin(9600);
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Serial.println("Waiting for connections...");
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|
||||
Blynk.setDeviceName("Blynk");
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Blynk.begin(auth);
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}
|
||||
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void loop()
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{
|
||||
Blynk.run();
|
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}
|
||||
|
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@@ -0,0 +1,53 @@
|
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/*************************************************************
|
||||
Download latest Blynk library here:
|
||||
https://github.com/blynkkk/blynk-library/releases/latest
|
||||
|
||||
Blynk is a platform with iOS and Android apps to control
|
||||
Arduino, Raspberry Pi and the likes over the Internet.
|
||||
You can easily build graphic interfaces for all your
|
||||
projects by simply dragging and dropping widgets.
|
||||
|
||||
Downloads, docs, tutorials: http://www.blynk.cc
|
||||
Sketch generator: http://examples.blynk.cc
|
||||
Blynk community: http://community.blynk.cc
|
||||
Social networks: http://www.fb.com/blynkapp
|
||||
http://twitter.com/blynk_app
|
||||
|
||||
Blynk library is licensed under MIT license
|
||||
This example code is in public domain.
|
||||
|
||||
*************************************************************
|
||||
This example shows how to use ESP32 BT
|
||||
to connect your project to Blynk.
|
||||
|
||||
Warning: Bluetooth support is in beta!
|
||||
*************************************************************/
|
||||
|
||||
/* Comment this out to disable prints and save space */
|
||||
#define BLYNK_PRINT Serial
|
||||
|
||||
#define BLYNK_USE_DIRECT_CONNECT
|
||||
|
||||
#include <BlynkSimpleEsp32_BT.h>
|
||||
|
||||
// You should get Auth Token in the Blynk App.
|
||||
// Go to the Project Settings (nut icon).
|
||||
char auth[] = "YourAuthToken";
|
||||
|
||||
void setup()
|
||||
{
|
||||
// Debug console
|
||||
Serial.begin(9600);
|
||||
|
||||
Serial.println("Waiting for connections...");
|
||||
|
||||
Blynk.setDeviceName("Blynk");
|
||||
|
||||
Blynk.begin(auth);
|
||||
}
|
||||
|
||||
void loop()
|
||||
{
|
||||
Blynk.run();
|
||||
}
|
||||
|
||||
@@ -0,0 +1,53 @@
|
||||
/*************************************************************
|
||||
Blynk is a platform with iOS and Android apps to control
|
||||
Arduino, Raspberry Pi and the likes over the Internet.
|
||||
You can easily build graphic interfaces for all your
|
||||
projects by simply dragging and dropping widgets.
|
||||
|
||||
Downloads, docs, tutorials: http://www.blynk.cc
|
||||
Sketch generator: http://examples.blynk.cc
|
||||
Blynk community: http://community.blynk.cc
|
||||
Social networks: http://www.fb.com/blynkapp
|
||||
http://twitter.com/blynk_app
|
||||
|
||||
Blynk library is licensed under MIT license
|
||||
This example code is in public domain.
|
||||
|
||||
*************************************************************
|
||||
|
||||
This example shows how to use Energia BLE
|
||||
to connect your project to Blynk.
|
||||
|
||||
NOTE: BLE support is in beta!
|
||||
|
||||
*************************************************************/
|
||||
|
||||
//#define BLYNK_DEBUG
|
||||
#define BLYNK_PRINT Serial
|
||||
#define BLYNK_RUN_YIELD() { ble.handleEvents(); }
|
||||
|
||||
#include <BLE.h>
|
||||
#include <BlynkSimpleSerialBLE.h>
|
||||
|
||||
// You should get Auth Token in the Blynk App.
|
||||
// Go to the Project Settings (nut icon).
|
||||
char auth[] = "YourAuthToken";
|
||||
|
||||
void setup() {
|
||||
Serial.begin(115200);
|
||||
|
||||
ble.setLogLevel(BLE_LOG_ERRORS);
|
||||
ble.begin();
|
||||
ble.serial();
|
||||
ble.setAdvertName("Blynk BLE");
|
||||
ble.startAdvert();
|
||||
|
||||
Serial.println("Waiting for connections...");
|
||||
|
||||
Blynk.begin(ble, auth);
|
||||
}
|
||||
|
||||
void loop() {
|
||||
Blynk.run();
|
||||
}
|
||||
|
||||
@@ -0,0 +1,73 @@
|
||||
/*************************************************************
|
||||
Blynk is a platform with iOS and Android apps to control
|
||||
Arduino, Raspberry Pi and the likes over the Internet.
|
||||
You can easily build graphic interfaces for all your
|
||||
projects by simply dragging and dropping widgets.
|
||||
|
||||
Downloads, docs, tutorials: http://www.blynk.cc
|
||||
Sketch generator: http://examples.blynk.cc
|
||||
Blynk community: http://community.blynk.cc
|
||||
Social networks: http://www.fb.com/blynkapp
|
||||
http://twitter.com/blynk_app
|
||||
|
||||
Blynk library is licensed under MIT license
|
||||
This example code is in public domain.
|
||||
|
||||
*************************************************************
|
||||
|
||||
This example shows how to use LightBlue Bean / Bean+
|
||||
to connect your project to Blynk.
|
||||
|
||||
Note: For this example you need to install Bean Loader:
|
||||
https://punchthrough.com/bean/guides/getting-started/intro/
|
||||
|
||||
NOTE: BLE support is in beta!
|
||||
|
||||
*************************************************************/
|
||||
|
||||
//#define BLYNK_USE_DIRECT_CONNECT
|
||||
|
||||
#include <SoftwareSerial.h>
|
||||
SoftwareSerial DebugSerial(2, 3); // RX, TX
|
||||
|
||||
#define BLYNK_PRINT DebugSerial
|
||||
|
||||
#include <BlynkSimpleSerialBLE.h>
|
||||
|
||||
// You should get Auth Token in the Blynk App.
|
||||
// Go to the Project Settings (nut icon).
|
||||
char auth[] = "YourAuthToken";
|
||||
|
||||
BlynkTimer timer;
|
||||
|
||||
void setup()
|
||||
{
|
||||
DebugSerial.begin(9600);
|
||||
|
||||
DebugSerial.println("Waiting for connections...");
|
||||
|
||||
// Blynk will work through Serial
|
||||
// Do not read or write this serial manually in your sketch
|
||||
Serial.begin();
|
||||
Blynk.begin(Serial, auth);
|
||||
|
||||
timer.setInterval(1000L, []() {
|
||||
Blynk.virtualWrite(V1, millis());
|
||||
});
|
||||
}
|
||||
|
||||
void loop()
|
||||
{
|
||||
Blynk.run();
|
||||
timer.run();
|
||||
}
|
||||
|
||||
// Attach a ZeRGBa widget to the Virtual pin 1
|
||||
// to control the built-in RGB led!
|
||||
BLYNK_WRITE(V0) {
|
||||
int r = param[0].asInt();
|
||||
int g = param[1].asInt();
|
||||
int b = param[2].asInt();
|
||||
Bean.setLed(r, g, b);
|
||||
}
|
||||
|
||||
@@ -0,0 +1,53 @@
|
||||
/*************************************************************
|
||||
Blynk is a platform with iOS and Android apps to control
|
||||
Arduino, Raspberry Pi and the likes over the Internet.
|
||||
You can easily build graphic interfaces for all your
|
||||
projects by simply dragging and dropping widgets.
|
||||
|
||||
Downloads, docs, tutorials: http://www.blynk.cc
|
||||
Sketch generator: http://examples.blynk.cc
|
||||
Blynk community: http://community.blynk.cc
|
||||
Social networks: http://www.fb.com/blynkapp
|
||||
http://twitter.com/blynk_app
|
||||
|
||||
Blynk library is licensed under MIT license
|
||||
This example code is in public domain.
|
||||
|
||||
*************************************************************
|
||||
|
||||
This example shows how to use Microduino/mCookie Bluetooth LE
|
||||
to connect your project to Blynk.
|
||||
|
||||
NOTE: BLE support is in beta!
|
||||
|
||||
*************************************************************/
|
||||
|
||||
//#define BLYNK_USE_DIRECT_CONNECT
|
||||
|
||||
// For CoreUSB, use Serial for debug output
|
||||
#define BLYNK_PRINT Serial
|
||||
|
||||
#include <BlynkSimpleSerialBLE.h>
|
||||
|
||||
// You should get Auth Token in the Blynk App.
|
||||
// Go to the Project Settings (nut icon).
|
||||
char auth[] = "YourAuthToken";
|
||||
|
||||
void setup()
|
||||
{
|
||||
// Debug console
|
||||
Serial.begin(9600);
|
||||
|
||||
Serial.println("Waiting for connections...");
|
||||
|
||||
// Blynk will work through Serial1
|
||||
// Do not read or write this serial manually in your sketch
|
||||
Serial1.begin(9600);
|
||||
Blynk.begin(auth, Serial1);
|
||||
}
|
||||
|
||||
void loop()
|
||||
{
|
||||
Blynk.run();
|
||||
}
|
||||
|
||||
@@ -0,0 +1,66 @@
|
||||
/*************************************************************
|
||||
Blynk is a platform with iOS and Android apps to control
|
||||
Arduino, Raspberry Pi and the likes over the Internet.
|
||||
You can easily build graphic interfaces for all your
|
||||
projects by simply dragging and dropping widgets.
|
||||
|
||||
Downloads, docs, tutorials: http://www.blynk.cc
|
||||
Sketch generator: http://examples.blynk.cc
|
||||
Blynk community: http://community.blynk.cc
|
||||
Social networks: http://www.fb.com/blynkapp
|
||||
http://twitter.com/blynk_app
|
||||
|
||||
Blynk library is licensed under MIT license
|
||||
This example code is in public domain.
|
||||
|
||||
*************************************************************
|
||||
|
||||
This example shows how to use RFduino BLE
|
||||
to connect your project to Blynk.
|
||||
|
||||
Note: This requires RFduino support package:
|
||||
https://github.com/RFduino/RFduino
|
||||
|
||||
And BLEPeripheral library
|
||||
from http://librarymanager/all#BLEPeripheral
|
||||
or https://github.com/sandeepmistry/arduino-BLEPeripheral
|
||||
|
||||
NOTE: BLE support is in beta!
|
||||
|
||||
*************************************************************/
|
||||
|
||||
#define BLYNK_USE_DIRECT_CONNECT
|
||||
|
||||
#define BLYNK_PRINT Serial
|
||||
|
||||
#include <BlynkSimpleBLEPeripheral.h>
|
||||
#include <BLEPeripheral.h>
|
||||
|
||||
// You should get Auth Token in the Blynk App.
|
||||
// Go to the Project Settings (nut icon).
|
||||
char auth[] = "YourAuthToken";
|
||||
|
||||
// Create ble serial instance, parameters are ignored for MicroBit
|
||||
BLESerial SerialBLE(0, 0, 0);
|
||||
|
||||
void setup() {
|
||||
Serial.begin(9600);
|
||||
|
||||
SerialBLE.setLocalName("Blynk");
|
||||
SerialBLE.setDeviceName("Blynk");
|
||||
SerialBLE.setAppearance(0x0080);
|
||||
SerialBLE.begin();
|
||||
|
||||
Serial.println("Waiting for connections...");
|
||||
|
||||
Blynk.begin(SerialBLE, auth);
|
||||
}
|
||||
|
||||
void loop() {
|
||||
SerialBLE.poll();
|
||||
|
||||
if (SerialBLE) { // If BLE is connected...
|
||||
Blynk.run();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,52 @@
|
||||
/*************************************************************
|
||||
Blynk is a platform with iOS and Android apps to control
|
||||
Arduino, Raspberry Pi and the likes over the Internet.
|
||||
You can easily build graphic interfaces for all your
|
||||
projects by simply dragging and dropping widgets.
|
||||
|
||||
Downloads, docs, tutorials: http://www.blynk.cc
|
||||
Sketch generator: http://examples.blynk.cc
|
||||
Blynk community: http://community.blynk.cc
|
||||
Social networks: http://www.fb.com/blynkapp
|
||||
http://twitter.com/blynk_app
|
||||
|
||||
Blynk library is licensed under MIT license
|
||||
This example code is in public domain.
|
||||
|
||||
*************************************************************
|
||||
|
||||
This example shows how to use Arduino + RedBearLab BLE Mini
|
||||
to connect your project to Blynk.
|
||||
|
||||
NOTE: BLE support is in beta!
|
||||
|
||||
*************************************************************/
|
||||
|
||||
#define BLYNK_USE_DIRECT_CONNECT
|
||||
|
||||
#define BLYNK_PRINT Serial
|
||||
|
||||
#include <BlynkSimpleSerialBLE.h>
|
||||
|
||||
// You should get Auth Token in the Blynk App.
|
||||
// Go to the Project Settings (nut icon).
|
||||
char auth[] = "YourAuthToken";
|
||||
|
||||
#define SerialBLE Serial1 // Set Serial object
|
||||
|
||||
void setup()
|
||||
{
|
||||
// This is for debug prints
|
||||
Serial.begin(9600);
|
||||
|
||||
Serial.println("Waiting for connections...");
|
||||
|
||||
SerialBLE.begin(57600); // BLE Mini uses baud 57600
|
||||
Blynk.begin(SerialBLE, auth);
|
||||
}
|
||||
|
||||
void loop()
|
||||
{
|
||||
Blynk.run();
|
||||
}
|
||||
|
||||
@@ -0,0 +1,65 @@
|
||||
/*************************************************************
|
||||
Blynk is a platform with iOS and Android apps to control
|
||||
Arduino, Raspberry Pi and the likes over the Internet.
|
||||
You can easily build graphic interfaces for all your
|
||||
projects by simply dragging and dropping widgets.
|
||||
|
||||
Downloads, docs, tutorials: http://www.blynk.cc
|
||||
Sketch generator: http://examples.blynk.cc
|
||||
Blynk community: http://community.blynk.cc
|
||||
Social networks: http://www.fb.com/blynkapp
|
||||
http://twitter.com/blynk_app
|
||||
|
||||
Blynk library is licensed under MIT license
|
||||
This example code is in public domain.
|
||||
|
||||
*************************************************************
|
||||
|
||||
This example shows how to use RedBearLab BLE Nano
|
||||
to connect your project to Blynk.
|
||||
|
||||
NOTE: BLE support is in beta!
|
||||
|
||||
*************************************************************/
|
||||
|
||||
//#define BLYNK_USE_DIRECT_CONNECT
|
||||
|
||||
#define BLYNK_PRINT Serial
|
||||
|
||||
#include <BlynkSimpleRedBearLab_BLE_Nano.h>
|
||||
#include <BLE_API.h>
|
||||
|
||||
// You should get Auth Token in the Blynk App.
|
||||
// Go to the Project Settings (nut icon).
|
||||
char auth[] = "YourAuthToken";
|
||||
|
||||
uint8_t device_name[] = "Blynk";
|
||||
|
||||
void setup() {
|
||||
Serial.begin(9600);
|
||||
delay(100);
|
||||
|
||||
ble.init();
|
||||
|
||||
ble.gap().accumulateAdvertisingPayload(GapAdvertisingData::BREDR_NOT_SUPPORTED);
|
||||
ble.gap().accumulateAdvertisingPayload(GapAdvertisingData::SHORTENED_LOCAL_NAME,
|
||||
device_name, sizeof(device_name) - 1);
|
||||
|
||||
ble.gap().setDeviceName(device_name);
|
||||
ble.gap().setTxPower(4);
|
||||
|
||||
Serial.println("Waiting for connections...");
|
||||
|
||||
// Add Blynk service...
|
||||
Blynk.begin(auth);
|
||||
|
||||
ble.gap().setAdvertisingType(GapAdvertisingParams::ADV_CONNECTABLE_UNDIRECTED);
|
||||
ble.gap().setAdvertisingInterval(Gap::MSEC_TO_GAP_DURATION_UNITS(1000));
|
||||
ble.gap().setAdvertisingTimeout(0);
|
||||
ble.startAdvertising();
|
||||
}
|
||||
|
||||
void loop() {
|
||||
Blynk.run();
|
||||
}
|
||||
|
||||
@@ -0,0 +1,69 @@
|
||||
/*************************************************************
|
||||
Blynk is a platform with iOS and Android apps to control
|
||||
Arduino, Raspberry Pi and the likes over the Internet.
|
||||
You can easily build graphic interfaces for all your
|
||||
projects by simply dragging and dropping widgets.
|
||||
|
||||
Downloads, docs, tutorials: http://www.blynk.cc
|
||||
Sketch generator: http://examples.blynk.cc
|
||||
Blynk community: http://community.blynk.cc
|
||||
Social networks: http://www.fb.com/blynkapp
|
||||
http://twitter.com/blynk_app
|
||||
|
||||
Blynk library is licensed under MIT license
|
||||
This example code is in public domain.
|
||||
|
||||
*************************************************************
|
||||
|
||||
This example shows how to use RedBearLab Blend Micro
|
||||
to connect your project to Blynk.
|
||||
|
||||
Note: This requires BLEPeripheral library
|
||||
from http://librarymanager/all#BLEPeripheral
|
||||
or https://github.com/sandeepmistry/arduino-BLEPeripheral
|
||||
|
||||
NOTE: BLE support is in beta!
|
||||
|
||||
*************************************************************/
|
||||
|
||||
#define BLYNK_USE_DIRECT_CONNECT
|
||||
|
||||
#define BLYNK_PRINT Serial
|
||||
|
||||
#include <BlynkSimpleBLEPeripheral.h>
|
||||
#include <BLEPeripheral.h>
|
||||
#include <SPI.h>
|
||||
|
||||
// You should get Auth Token in the Blynk App.
|
||||
// Go to the Project Settings (nut icon).
|
||||
char auth[] = "YourAuthToken";
|
||||
|
||||
// define pins (varies per shield/board)
|
||||
#define BLE_REQ 6
|
||||
#define BLE_RDY 7
|
||||
#define BLE_RST 4
|
||||
|
||||
// create ble serial instance, see pinouts above
|
||||
BLESerial SerialBLE(BLE_REQ, BLE_RDY, BLE_RST);
|
||||
|
||||
void setup() {
|
||||
Serial.begin(9600);
|
||||
|
||||
SerialBLE.setLocalName("Blynk");
|
||||
SerialBLE.setDeviceName("Blynk");
|
||||
SerialBLE.setAppearance(0x0080);
|
||||
SerialBLE.begin();
|
||||
|
||||
Serial.println("Waiting for connections...");
|
||||
|
||||
Blynk.begin(SerialBLE, auth);
|
||||
}
|
||||
|
||||
void loop() {
|
||||
SerialBLE.poll();
|
||||
|
||||
if (SerialBLE) { // If BLE is connected...
|
||||
Blynk.run();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,66 @@
|
||||
/*************************************************************
|
||||
Blynk is a platform with iOS and Android apps to control
|
||||
Arduino, Raspberry Pi and the likes over the Internet.
|
||||
You can easily build graphic interfaces for all your
|
||||
projects by simply dragging and dropping widgets.
|
||||
|
||||
Downloads, docs, tutorials: http://www.blynk.cc
|
||||
Sketch generator: http://examples.blynk.cc
|
||||
Blynk community: http://community.blynk.cc
|
||||
Social networks: http://www.fb.com/blynkapp
|
||||
http://twitter.com/blynk_app
|
||||
|
||||
Blynk library is licensed under MIT license
|
||||
This example code is in public domain.
|
||||
|
||||
*************************************************************
|
||||
|
||||
This example shows how to use RedBear Duo BLE
|
||||
to connect your project to Blynk.
|
||||
|
||||
NOTE: BLE support is in beta!
|
||||
|
||||
*************************************************************/
|
||||
|
||||
#if defined(ARDUINO)
|
||||
SYSTEM_MODE(MANUAL); // If Arduino - do not connect to Particle cloud
|
||||
#else
|
||||
SYSTEM_MODE(AUTOMATIC); // Otherwise, connect to Particle cloud
|
||||
#endif
|
||||
|
||||
//#define BLYNK_USE_DIRECT_CONNECT
|
||||
|
||||
#define BLYNK_PRINT Serial
|
||||
|
||||
#include <BlynkSimpleRedBear_Duo_BLE.h>
|
||||
|
||||
// You should get Auth Token in the Blynk App.
|
||||
// Go to the Project Settings (nut icon).
|
||||
char auth[] = "YourAuthToken";
|
||||
|
||||
void setup() {
|
||||
Serial.begin(9600);
|
||||
delay(5000);
|
||||
|
||||
Serial.println("Waiting for connections...");
|
||||
|
||||
Blynk.begin(auth);
|
||||
}
|
||||
|
||||
void loop() {
|
||||
Blynk.run();
|
||||
}
|
||||
|
||||
// Next functions are optional.
|
||||
// Add ZeRGBa Widget on V0 to control onboard LED.
|
||||
BLYNK_CONNECTED() {
|
||||
RGB.control(true);
|
||||
}
|
||||
|
||||
BLYNK_WRITE(V0) {
|
||||
int r = param[0].asInt();
|
||||
int g = param[1].asInt();
|
||||
int b = param[2].asInt();
|
||||
RGB.color(r, g, b);
|
||||
}
|
||||
|
||||
@@ -0,0 +1,62 @@
|
||||
/*************************************************************
|
||||
Blynk is a platform with iOS and Android apps to control
|
||||
Arduino, Raspberry Pi and the likes over the Internet.
|
||||
You can easily build graphic interfaces for all your
|
||||
projects by simply dragging and dropping widgets.
|
||||
|
||||
Downloads, docs, tutorials: http://www.blynk.cc
|
||||
Sketch generator: http://examples.blynk.cc
|
||||
Blynk community: http://community.blynk.cc
|
||||
Social networks: http://www.fb.com/blynkapp
|
||||
http://twitter.com/blynk_app
|
||||
|
||||
Blynk library is licensed under MIT license
|
||||
This example code is in public domain.
|
||||
|
||||
*************************************************************
|
||||
This example shows how to use Arduino with HC-06/HC-05
|
||||
Bluetooth 2.0 Serial Port Profile (SPP) module
|
||||
to connect your project to Blynk.
|
||||
|
||||
Note: This only works on Android! iOS does not support SPP :(
|
||||
You may need to pair the module with your smartphone
|
||||
via Bluetooth settings. Default pairing password is 1234
|
||||
|
||||
Feel free to apply it to any other example. It's simple!
|
||||
|
||||
NOTE: Bluetooth support is in beta!
|
||||
|
||||
*************************************************************/
|
||||
|
||||
#define BLYNK_USE_DIRECT_CONNECT
|
||||
|
||||
// You could use a spare Hardware Serial on boards that have it (like Mega)
|
||||
#include <SoftwareSerial.h>
|
||||
SoftwareSerial DebugSerial(2, 3); // RX, TX
|
||||
|
||||
#define BLYNK_PRINT DebugSerial
|
||||
#include <BlynkSimpleSerialBLE.h>
|
||||
|
||||
// You should get Auth Token in the Blynk App.
|
||||
// Go to the Project Settings (nut icon).
|
||||
char auth[] = "YourAuthToken";
|
||||
|
||||
void setup()
|
||||
{
|
||||
// Debug console
|
||||
DebugSerial.begin(9600);
|
||||
|
||||
DebugSerial.println("Waiting for connections...");
|
||||
|
||||
// Blynk will work through Serial
|
||||
// 9600 is for HC-06. For HC-05 default speed is 38400
|
||||
// Do not read or write this serial manually in your sketch
|
||||
Serial.begin(9600);
|
||||
Blynk.begin(Serial, auth);
|
||||
}
|
||||
|
||||
void loop()
|
||||
{
|
||||
Blynk.run();
|
||||
}
|
||||
|
||||
@@ -0,0 +1,55 @@
|
||||
/*************************************************************
|
||||
Blynk is a platform with iOS and Android apps to control
|
||||
Arduino, Raspberry Pi and the likes over the Internet.
|
||||
You can easily build graphic interfaces for all your
|
||||
projects by simply dragging and dropping widgets.
|
||||
|
||||
Downloads, docs, tutorials: http://www.blynk.cc
|
||||
Sketch generator: http://examples.blynk.cc
|
||||
Blynk community: http://community.blynk.cc
|
||||
Social networks: http://www.fb.com/blynkapp
|
||||
http://twitter.com/blynk_app
|
||||
|
||||
Blynk library is licensed under MIT license
|
||||
This example code is in public domain.
|
||||
|
||||
*************************************************************
|
||||
|
||||
This example shows how to use Serial BLE modules (HM-10, HC-08)
|
||||
to connect your project to Blynk.
|
||||
|
||||
NOTE: BLE support is in beta!
|
||||
|
||||
*************************************************************/
|
||||
|
||||
#define BLYNK_USE_DIRECT_CONNECT
|
||||
|
||||
// You could use a spare Hardware Serial on boards that have it (like Mega)
|
||||
#include <SoftwareSerial.h>
|
||||
SoftwareSerial DebugSerial(2, 3); // RX, TX
|
||||
|
||||
#define BLYNK_PRINT DebugSerial
|
||||
#include <BlynkSimpleSerialBLE.h>
|
||||
|
||||
// You should get Auth Token in the Blynk App.
|
||||
// Go to the Project Settings (nut icon).
|
||||
char auth[] = "YourAuthToken";
|
||||
|
||||
void setup()
|
||||
{
|
||||
// Debug console
|
||||
DebugSerial.begin(9600);
|
||||
|
||||
DebugSerial.println("Waiting for connections...");
|
||||
|
||||
// Blynk will work through Serial
|
||||
// Do not read or write this serial manually in your sketch
|
||||
Serial.begin(9600);
|
||||
Blynk.begin(Serial, auth);
|
||||
}
|
||||
|
||||
void loop()
|
||||
{
|
||||
Blynk.run();
|
||||
}
|
||||
|
||||
@@ -0,0 +1,55 @@
|
||||
/*************************************************************
|
||||
Blynk is a platform with iOS and Android apps to control
|
||||
Arduino, Raspberry Pi and the likes over the Internet.
|
||||
You can easily build graphic interfaces for all your
|
||||
projects by simply dragging and dropping widgets.
|
||||
|
||||
Downloads, docs, tutorials: http://www.blynk.cc
|
||||
Sketch generator: http://examples.blynk.cc
|
||||
Blynk community: http://community.blynk.cc
|
||||
Social networks: http://www.fb.com/blynkapp
|
||||
http://twitter.com/blynk_app
|
||||
|
||||
Blynk library is licensed under MIT license
|
||||
This example code is in public domain.
|
||||
|
||||
*************************************************************
|
||||
|
||||
This example shows how to use Simblee BLE
|
||||
to connect your project to Blynk.
|
||||
|
||||
NOTE: BLE support is in beta!
|
||||
|
||||
*************************************************************/
|
||||
|
||||
//#define BLYNK_USE_DIRECT_CONNECT
|
||||
|
||||
#define BLYNK_PRINT Serial
|
||||
|
||||
#include <BlynkSimpleSimbleeBLE.h>
|
||||
#include <SimbleeBLE.h>
|
||||
|
||||
char auth[] = "YourAuthToken";
|
||||
|
||||
void setup()
|
||||
{
|
||||
Serial.begin(9600);
|
||||
|
||||
SimbleeBLE.deviceName = "Simblee";
|
||||
SimbleeBLE.advertisementInterval = MILLISECONDS(300);
|
||||
SimbleeBLE.txPowerLevel = -20; // (-20dbM to +4 dBm)
|
||||
|
||||
// start the BLE stack
|
||||
SimbleeBLE.begin();
|
||||
|
||||
Serial.println("Waiting for connections...");
|
||||
|
||||
Blynk.begin(auth);
|
||||
}
|
||||
|
||||
|
||||
void loop()
|
||||
{
|
||||
Blynk.run();
|
||||
}
|
||||
|
||||
@@ -0,0 +1,86 @@
|
||||
/*************************************************************
|
||||
Blynk is a platform with iOS and Android apps to control
|
||||
Arduino, Raspberry Pi and the likes over the Internet.
|
||||
You can easily build graphic interfaces for all your
|
||||
projects by simply dragging and dropping widgets.
|
||||
|
||||
Downloads, docs, tutorials: http://www.blynk.cc
|
||||
Sketch generator: http://examples.blynk.cc
|
||||
Blynk community: http://community.blynk.cc
|
||||
Social networks: http://www.fb.com/blynkapp
|
||||
http://twitter.com/blynk_app
|
||||
|
||||
Blynk library is licensed under MIT license
|
||||
This example code is in public domain.
|
||||
|
||||
*************************************************************
|
||||
|
||||
This example shows how to use AirBoard + BLE-Link
|
||||
to connect your project to Blynk.
|
||||
|
||||
NOTE: BLE support is in beta!
|
||||
|
||||
*************************************************************
|
||||
USB HOWTO: http://tiny.cc/BlynkUSB
|
||||
*************************************************************/
|
||||
|
||||
//#define BLYNK_USE_DIRECT_CONNECT
|
||||
|
||||
#include <SoftwareSerial.h>
|
||||
SoftwareSerial DebugSerial(10, 11); // RX, TX
|
||||
|
||||
#define BLYNK_PRINT DebugSerial
|
||||
|
||||
#include <BlynkSimpleSerialBLE.h>
|
||||
|
||||
// You should get Auth Token in the Blynk App.
|
||||
// Go to the Project Settings (nut icon).
|
||||
char auth[] = "YourAuthToken";
|
||||
|
||||
BlynkTimer timer;
|
||||
|
||||
void setup()
|
||||
{
|
||||
DebugSerial.begin(9600);
|
||||
|
||||
DebugSerial.println("Waiting for connections...");
|
||||
|
||||
// Blynk works through Serial
|
||||
// Do not read or write this serial manually in your sketch
|
||||
Serial.begin(115200);
|
||||
Blynk.begin(Serial, auth);
|
||||
|
||||
setLED(0x04, 0x16, 0x10);
|
||||
|
||||
timer.setInterval(1000L, []() {
|
||||
Blynk.virtualWrite(V1, millis());
|
||||
});
|
||||
}
|
||||
|
||||
void loop()
|
||||
{
|
||||
Blynk.run();
|
||||
timer.run();
|
||||
}
|
||||
|
||||
#define LED_RED 9
|
||||
#define LED_GREEN 5
|
||||
#define LED_BLUE 6
|
||||
|
||||
void setLED(byte r, byte g, byte b) {
|
||||
analogWrite(LED_RED, r);
|
||||
analogWrite(LED_GREEN, g);
|
||||
analogWrite(LED_BLUE, b);
|
||||
}
|
||||
|
||||
BLYNK_CONNECTED() {
|
||||
setLED(0x00, 0x00, 0x20);
|
||||
}
|
||||
|
||||
BLYNK_WRITE(V0) {
|
||||
int r = param[0].asInt();
|
||||
int g = param[1].asInt();
|
||||
int b = param[2].asInt();
|
||||
setLED(r, g, b);
|
||||
}
|
||||
|
||||
@@ -0,0 +1,71 @@
|
||||
/*************************************************************
|
||||
Download latest Blynk library here:
|
||||
https://github.com/blynkkk/blynk-library/releases/latest
|
||||
|
||||
Blynk is a platform with iOS and Android apps to control
|
||||
Arduino, Raspberry Pi and the likes over the Internet.
|
||||
You can easily build graphic interfaces for all your
|
||||
projects by simply dragging and dropping widgets.
|
||||
|
||||
Downloads, docs, tutorials: http://www.blynk.cc
|
||||
Sketch generator: http://examples.blynk.cc
|
||||
Blynk community: http://community.blynk.cc
|
||||
Social networks: http://www.fb.com/blynkapp
|
||||
http://twitter.com/blynk_app
|
||||
|
||||
Blynk library is licensed under MIT license
|
||||
This example code is in public domain.
|
||||
|
||||
*************************************************************
|
||||
For this example you need BLEPeripheral library
|
||||
from http://librarymanager/all#BLEPeripheral
|
||||
or https://github.com/sandeepmistry/arduino-BLEPeripheral
|
||||
|
||||
Warning: Bluetooth support is in beta!
|
||||
*************************************************************/
|
||||
|
||||
/* Comment this out to disable prints and save space */
|
||||
#define BLYNK_PRINT Serial
|
||||
|
||||
#define BLYNK_USE_DIRECT_CONNECT
|
||||
|
||||
#include <BlynkSimpleBLEPeripheral.h>
|
||||
#include <BLEPeripheral.h>
|
||||
#include <SPI.h>
|
||||
|
||||
// You should get Auth Token in the Blynk App.
|
||||
// Go to the Project Settings (nut icon).
|
||||
char auth[] = "YourAuthToken";
|
||||
|
||||
// define pins (varies per shield/board)
|
||||
#define BLE_REQ 10
|
||||
#define BLE_RDY 2
|
||||
#define BLE_RST 9
|
||||
|
||||
// create ble serial instance, see pinouts above
|
||||
BLESerial SerialBLE(BLE_REQ, BLE_RDY, BLE_RST);
|
||||
|
||||
void setup()
|
||||
{
|
||||
// Debug console
|
||||
Serial.begin(9600);
|
||||
|
||||
SerialBLE.setLocalName("Blynk");
|
||||
SerialBLE.setDeviceName("Blynk");
|
||||
SerialBLE.setAppearance(0x0080);
|
||||
SerialBLE.begin();
|
||||
|
||||
Serial.println("Waiting for connections...");
|
||||
|
||||
Blynk.begin(SerialBLE, auth);
|
||||
}
|
||||
|
||||
void loop()
|
||||
{
|
||||
SerialBLE.poll();
|
||||
|
||||
if (SerialBLE) { // If BLE is connected...
|
||||
Blynk.run();
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user