初始化提交
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/**************************************************************
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* This is a DEMO. You can use it only for development and testing.
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*
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* If you would like to add these features to your product,
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* please contact Blynk for Business:
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*
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* http://www.blynk.io/
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*
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**************************************************************/
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#include "Settings.h"
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#include <BlynkSimpleEsp32.h>
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#include "BlynkState.h"
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#include "ConfigStore.h"
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#include "ResetButton.h"
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#include "ConfigMode.h"
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#include "Indicator.h"
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#include "OTA.h"
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inline
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void BlynkState::set(State m) {
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if (state != m) {
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DEBUG_PRINT(String(StateStr[state]) + " => " + StateStr[m]);
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state = m;
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}
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}
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class Provisioning {
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public:
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void begin()
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{
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DEBUG_PRINT("");
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DEBUG_PRINT("Hardware v" + String(BOARD_HARDWARE_VERSION));
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DEBUG_PRINT("Firmware v" + String(BOARD_FIRMWARE_VERSION));
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indicator_init();
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button_init();
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config_init();
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if (configStore.flagConfig) {
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BlynkState::set(MODE_CONNECTING_NET);
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} else {
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BlynkState::set(MODE_WAIT_CONFIG);
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}
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}
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void run() {
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switch (BlynkState::get()) {
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case MODE_WAIT_CONFIG:
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case MODE_CONFIGURING: enterConfigMode(); break;
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case MODE_CONNECTING_NET: enterConnectNet(); break;
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case MODE_CONNECTING_CLOUD: enterConnectCloud(); break;
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case MODE_RUNNING: Blynk.run(); break;
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case MODE_OTA_UPGRADE: enterOTA(); break;
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case MODE_SWITCH_TO_STA: enterSwitchToSTA(); break;
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case MODE_RESET_CONFIG: enterResetConfig(); break;
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default: enterError(); break;
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}
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}
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};
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Provisioning BlynkProvisioning;
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